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<blockquote data-quote="Li Shenron" data-source="post: 3213902" data-attributes="member: 1465"><p>With these new guidelines, I'm not sure if Rokugan should be on the list.</p><p></p><p>It is definitely LIMITED but not as much as Midnight for example.</p><p></p><p>Regarding classes, basically some classes are banned, others modified, others retained, and some new ones. The RCS book mentions that banned character classes COULD still be allowed, but since they are culturally "out-of-place" those characters should be travellers from other continent (that's not how we play it tho, we play them simply banned <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> ).</p><p></p><p>To give you a more clear idea:</p><p>- Fighter, Barbarian, Rogue, Sorcerer and Monk are retained (possibly with minor changes such as skill list or proficiency)</p><p>- Ranger is modified (no spells, bonus feats instead)</p><p>- Cleric, Druid, Bard, Paladin and Wizard are banned</p><p>- Samurai, Shugenja, Courtier, Inkyo and Ninja (and arguably Sohei) are added</p><p></p><p>Similar thing for races, but again you could play a western race if the character is coming from "abroad", or why not from another plane of existence. If the DM allows that, anything from PHB/DMG/MM could be used in Rokugan, for example to allow existing PC to port into the setting, but making for example Clerics common would quite spoil some feature of the setting.</p><p></p><p>Nothing else is directly limited, magic works the same, but because Shugenja are the most common spellcasters, their spell list kind of "shapes what magic can do" in this setting. Lots of elemental magic and no resurrection for example.</p><p></p><p>Everything else is basically "add-on" to the core D&D, either in character options (feats, pr. classes...) or those few extra rules (void points, taint score, honor rank) that are seen in other settings as well.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3213902, member: 1465"] With these new guidelines, I'm not sure if Rokugan should be on the list. It is definitely LIMITED but not as much as Midnight for example. Regarding classes, basically some classes are banned, others modified, others retained, and some new ones. The RCS book mentions that banned character classes COULD still be allowed, but since they are culturally "out-of-place" those characters should be travellers from other continent (that's not how we play it tho, we play them simply banned :p ). To give you a more clear idea: - Fighter, Barbarian, Rogue, Sorcerer and Monk are retained (possibly with minor changes such as skill list or proficiency) - Ranger is modified (no spells, bonus feats instead) - Cleric, Druid, Bard, Paladin and Wizard are banned - Samurai, Shugenja, Courtier, Inkyo and Ninja (and arguably Sohei) are added Similar thing for races, but again you could play a western race if the character is coming from "abroad", or why not from another plane of existence. If the DM allows that, anything from PHB/DMG/MM could be used in Rokugan, for example to allow existing PC to port into the setting, but making for example Clerics common would quite spoil some feature of the setting. Nothing else is directly limited, magic works the same, but because Shugenja are the most common spellcasters, their spell list kind of "shapes what magic can do" in this setting. Lots of elemental magic and no resurrection for example. Everything else is basically "add-on" to the core D&D, either in character options (feats, pr. classes...) or those few extra rules (void points, taint score, honor rank) that are seen in other settings as well. [/QUOTE]
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