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<blockquote data-quote="DarkelvenSFi" data-source="post: 4715261" data-attributes="member: 82911"><p>I should mention that you don't need internet access, only a computer. I typically take along a (f)laptop, but prefer to take my computer for ease of use (and the monitor size). The place we game doesn't even have a phone line.. </p><p></p><p>Unfortunately, there's a fairly high learning curve for the webdesign and database management, but I'd be willing to help guide you if you were interested. </p><p></p><p>I could send you over examples of what works and help you fix any problems you have.</p><p></p><p>I'm not suggesting that I expect that you now take on the challenge, only that you know that I'm willing to help if you choose to learn <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I just like to have the entire campaign mapped out in an easy to access medium. Hooks, NPC, shops, maps, events, monsters, random encounters, etc are all listed by campaign progression and area. When the players move between landscapes, I bring up a new list of inhabitants, encounters, mini-plots, and devices.</p><p></p><p>Eventually, I'll have an entire system that can be ported to other DMs. But I'm not sure of the copyright issues with using D20 material in my code.</p></blockquote><p></p>
[QUOTE="DarkelvenSFi, post: 4715261, member: 82911"] I should mention that you don't need internet access, only a computer. I typically take along a (f)laptop, but prefer to take my computer for ease of use (and the monitor size). The place we game doesn't even have a phone line.. Unfortunately, there's a fairly high learning curve for the webdesign and database management, but I'd be willing to help guide you if you were interested. I could send you over examples of what works and help you fix any problems you have. I'm not suggesting that I expect that you now take on the challenge, only that you know that I'm willing to help if you choose to learn :) I just like to have the entire campaign mapped out in an easy to access medium. Hooks, NPC, shops, maps, events, monsters, random encounters, etc are all listed by campaign progression and area. When the players move between landscapes, I bring up a new list of inhabitants, encounters, mini-plots, and devices. Eventually, I'll have an entire system that can be ported to other DMs. But I'm not sure of the copyright issues with using D20 material in my code. [/QUOTE]
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