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<blockquote data-quote="Chris Tavares" data-source="post: 743192" data-attributes="member: 10098"><p><strong>Star Control!</strong></p><p></p><p>The original Star Control was a really fun rewrite of the old Space War game with nifty ships and some cool strategic thinking (what systems do I defend)?</p><p></p><p>Star Control II, on the other hand, was the BEST... GAME... EVAR!</p><p></p><p>It had:</p><p></p><p>1) Fun spacewar style ship combat, with a large number of unique ships with nifty special attacks. Fighting with different ships really required different tactics.</p><p></p><p>2) Resource management - how much will it cost to get this upgrade vs. getting more fuel?</p><p></p><p>3) Exploration - a VAST universe, with hundreds of stars, thousands of planets, and really neat visuals.</p><p></p><p>4) A complex, interwoven storyline that was well written, suprising, and a LOT of fun to discover.</p><p></p><p>5) A remarkably deep backstory, not all of which was explained in the game (left things open for sequels <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /> ).</p><p></p><p>6) A really kickin' soundtrack.</p><p></p><p>I recently tried to get this running on a new box I'm building - alas, nobody makes DOS drivers for PCI sound boards. :-(</p><p></p><p>Luckily, the source code for this one has been released on sourceforge and is being ported to modern machines, so I'll be able to play it again!</p><p></p><p>-Chris</p></blockquote><p></p>
[QUOTE="Chris Tavares, post: 743192, member: 10098"] [b]Star Control![/b] The original Star Control was a really fun rewrite of the old Space War game with nifty ships and some cool strategic thinking (what systems do I defend)? Star Control II, on the other hand, was the BEST... GAME... EVAR! It had: 1) Fun spacewar style ship combat, with a large number of unique ships with nifty special attacks. Fighting with different ships really required different tactics. 2) Resource management - how much will it cost to get this upgrade vs. getting more fuel? 3) Exploration - a VAST universe, with hundreds of stars, thousands of planets, and really neat visuals. 4) A complex, interwoven storyline that was well written, suprising, and a LOT of fun to discover. 5) A remarkably deep backstory, not all of which was explained in the game (left things open for sequels :-) ). 6) A really kickin' soundtrack. I recently tried to get this running on a new box I'm building - alas, nobody makes DOS drivers for PCI sound boards. :-( Luckily, the source code for this one has been released on sourceforge and is being ported to modern machines, so I'll be able to play it again! -Chris [/QUOTE]
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