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Computer games and the save checkpoint system
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<blockquote data-quote="Deset Gled" data-source="post: 9638692" data-attributes="member: 7808"><p>Kinda yes, kinda no.</p><p></p><p>On the one hand, not being able to save when you want to is definitely annoying. The number of times I cursed at Resident Evil for not having access to a typewriter or running out of ribbon is not trivial.</p><p></p><p>On the other hand, being forced to play through an entire section at once is one of the things that makes it a game. It's supposed to be a challenge, not a movie. Part of that challenge is completing the sections as prescribed.</p><p></p><p>There are so so many games these days. When I don't like [insert any specific mechanic] in a game, the choice is either to suck it up or simply not play that game. I don't think anyone is forcing you to play RDR2. And if you just want the story you can watch plays on YouTube or Twitch.</p><p></p><p>Anyone wanna hear a rant about weapon breakage in Breath of the Wild? I can do a pretty good spiel on that.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 9638692, member: 7808"] Kinda yes, kinda no. On the one hand, not being able to save when you want to is definitely annoying. The number of times I cursed at Resident Evil for not having access to a typewriter or running out of ribbon is not trivial. On the other hand, being forced to play through an entire section at once is one of the things that makes it a game. It's supposed to be a challenge, not a movie. Part of that challenge is completing the sections as prescribed. There are so so many games these days. When I don't like [insert any specific mechanic] in a game, the choice is either to suck it up or simply not play that game. I don't think anyone is forcing you to play RDR2. And if you just want the story you can watch plays on YouTube or Twitch. Anyone wanna hear a rant about weapon breakage in Breath of the Wild? I can do a pretty good spiel on that. [/QUOTE]
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