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Computers beat up my role player
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<blockquote data-quote="Doug McCrae" data-source="post: 3662178" data-attributes="member: 21169"><p>Let's posit an MMO where all sentient beings are actually player characters, with only animals, golems and similar sorts of entities controlled by the computer. The environment can change from time to time due to player action for example houses can be built or dungeons opened that were previously closed. The game has a good physics engine so objects can be moved around and damaged, PCs can jump and swim and fall off high objects and ride horses.</p><p></p><p>A game like this would be quite feasible, in fact it might already exist. Is it a roleplaying game? Does there have to be a human GM adjudicating every action in order for it to be a rpg and, if so, why?</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 3662178, member: 21169"] Let's posit an MMO where all sentient beings are actually player characters, with only animals, golems and similar sorts of entities controlled by the computer. The environment can change from time to time due to player action for example houses can be built or dungeons opened that were previously closed. The game has a good physics engine so objects can be moved around and damaged, PCs can jump and swim and fall off high objects and ride horses. A game like this would be quite feasible, in fact it might already exist. Is it a roleplaying game? Does there have to be a human GM adjudicating every action in order for it to be a rpg and, if so, why? [/QUOTE]
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