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Computers beat up my role player
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<blockquote data-quote="WayneLigon" data-source="post: 3673970" data-attributes="member: 3649"><p>That would be exactly correct; it is possible to play an RPG so badly that you're not really playing an RPG anymore but a somewhat more complex boardgame. It's not <em>nessesarily </em> determined by having a good GM, but that's the safe way to bet. I <em>have </em> seen a couple games where the players basically wrested any control away from the GM because he was so terrible and for a couple sessions effectively did the 'troupe-style' of play mentioned in Ars Magica before they found a much better GM.</p><p></p><p></p><p></p><p>No, because there is little to no role assumption possible in it. It and others like it are close and getting closer; they're very much like a badly-run D&D game. You can do <em>some </em> role assumption in them, but it's very minimal at best. And eventually you still run up on the limitations of the environment.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3673970, member: 3649"] That would be exactly correct; it is possible to play an RPG so badly that you're not really playing an RPG anymore but a somewhat more complex boardgame. It's not [I]nessesarily [/I] determined by having a good GM, but that's the safe way to bet. I [I]have [/I] seen a couple games where the players basically wrested any control away from the GM because he was so terrible and for a couple sessions effectively did the 'troupe-style' of play mentioned in Ars Magica before they found a much better GM. No, because there is little to no role assumption possible in it. It and others like it are close and getting closer; they're very much like a badly-run D&D game. You can do [I]some [/I] role assumption in them, but it's very minimal at best. And eventually you still run up on the limitations of the environment. [/QUOTE]
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