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Conan and Paranoia Books - Out This Week!
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<blockquote data-quote="MongooseMatt" data-source="post: 2740712" data-attributes="member: 16996"><p>Hi guys,</p><p></p><p>We have a book each for the Conan and Paranoia RPGs out this week. . .</p><p></p><p>HERETICS OF TARANTIA</p><p>Heretics of Tarantia is a Conan Roleplaying Game scenario of a different breed. Rather than hunting through a plague-ridden jungle in search of a city so old it has been forgotten by history – and would best stay that way, or tracking a corrupt sorcerer to his demon-haunted lair, bringing him to bay and slaying him to prove the might of metal over magic, Heretics of Tarantia is a story of intrigue, backstabbing, politicking and murder in that most princely of cities, Tarantia, capital of Aquilonia, the Flower of the West.</p><p></p><p>This scenario is intended for a group of four to six Player Characters of approximately 5th to 7th level, though since much of it relies on the Player Characters’ problem-solving abilities, it can easily be adjusted to accommodate groups of higher or lower character levels. </p><p></p><p>Heretics of Tarantia is priced at $9.95.</p><p></p><p></p><p>SERVICE, SERVICE</p><p>Are you being served? The 128-page PARANOIA supplement 'Service, Service!' enlivens your game with detailed depictions of the eight sprawling service groups in Alpha Complex. Actually, 'enlivens' is the wrong word for these stultifying bureaucracies -- how about 'complicates' or even 'utterly disarranges'? 'Service, Service!' gives you new service firms, interesting personnel to torment players, new 'mandates' duties to make service groups more important and EIGHT Classic-style missions, one for each group. Send your Troubleshooters into a Power Services generator facility that accidentally duplicates them. Have them teach sensitivity therapy to hardened Vulture Warriors. Make them train their own mechanical replacements, R&D's advanced 'Troublebots'. </p><p></p><p>Along the way they'll try to appease surly vending machines, protect a rock star from his not-so-loving fans and learn, at long last, exactly how many Troubleshooters it takes to change a lightbulb. </p><p></p><p>Service, Service is priced at $21.95</p><p></p><p>For more details, see <a href="http://www.mongoosepublishing.com" target="_blank">http://www.mongoosepublishing.com</a></p></blockquote><p></p>
[QUOTE="MongooseMatt, post: 2740712, member: 16996"] Hi guys, We have a book each for the Conan and Paranoia RPGs out this week. . . HERETICS OF TARANTIA Heretics of Tarantia is a Conan Roleplaying Game scenario of a different breed. Rather than hunting through a plague-ridden jungle in search of a city so old it has been forgotten by history – and would best stay that way, or tracking a corrupt sorcerer to his demon-haunted lair, bringing him to bay and slaying him to prove the might of metal over magic, Heretics of Tarantia is a story of intrigue, backstabbing, politicking and murder in that most princely of cities, Tarantia, capital of Aquilonia, the Flower of the West. This scenario is intended for a group of four to six Player Characters of approximately 5th to 7th level, though since much of it relies on the Player Characters’ problem-solving abilities, it can easily be adjusted to accommodate groups of higher or lower character levels. Heretics of Tarantia is priced at $9.95. SERVICE, SERVICE Are you being served? The 128-page PARANOIA supplement 'Service, Service!' enlivens your game with detailed depictions of the eight sprawling service groups in Alpha Complex. Actually, 'enlivens' is the wrong word for these stultifying bureaucracies -- how about 'complicates' or even 'utterly disarranges'? 'Service, Service!' gives you new service firms, interesting personnel to torment players, new 'mandates' duties to make service groups more important and EIGHT Classic-style missions, one for each group. Send your Troubleshooters into a Power Services generator facility that accidentally duplicates them. Have them teach sensitivity therapy to hardened Vulture Warriors. Make them train their own mechanical replacements, R&D's advanced 'Troublebots'. Along the way they'll try to appease surly vending machines, protect a rock star from his not-so-loving fans and learn, at long last, exactly how many Troubleshooters it takes to change a lightbulb. Service, Service is priced at $21.95 For more details, see [url]http://www.mongoosepublishing.com[/url] [/QUOTE]
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