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CONAN LIVES! Info on the new Conan RPG
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<blockquote data-quote="pming" data-source="post: 6575386" data-attributes="member: 45197"><p>Hiya.</p><p></p><p> Meh. I like Conan (and "Swords and Sorcery style fantasy") quite a bit...not my fave, but definitly scratches an itch every couple of months. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> That said, the best "conan" style RPG's I've seen are <em>Powers & Perils</em>, and <em>Astonishing Swrodsmen & Sorcerers of Hyperborea</em>.</p><p></p><p>The first, P&P (<a href="http://www.powersandperils.org" target="_blank">http://www.powersandperils.org</a>) is an old Avalon Hill foray into fantasy RPGs. They didn't put much effort into the marketing part...I don't think they knew what to do or how to do it, being an almost entirely "tactical combat board game" type company. That said, some people find it's rules...er... "confusing, complex and obtuse". To that I say... yeah, kinda. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> It's what I call a "lightbulb" RPG... at some point, probably during the second or third game session, a little lightbulb will go off over the players head and he will suddenly "get it". The whole system. Everything. It's like the stars align and the heavens open up. It's really fun to watch when it happens...it's like the player can't believe it all follows the same, logical task structure. Anyway...I digress. At it's heart, it's very S&S, with magic being rare but potentially VERY powerful if one doesn't die first. Hedge wizards, lowly shamens, old midwife-magery, not super rare, but not very effective or at the least very restricted in scope. But a full on Wizard? Yeah, they can bring down entire kingdoms almost by themselves.</p><p></p><p>As for AS&SoH (no, don't sound it out...too late! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ), it's basically a retro-clone of 1e AD&D, with all the "high fantasy" stripped out. Mostly, anyway. Classes are slightly to greatly re-worked, some world-specific classes are introduced, and only humans (but various 'types' of them). And yeah, it is set in Hyperborea with all the trimmings...but you can use your own world if you want. The world isn't hard-coded into the rules/classes/etc. All in all, if you want to run a "D&D" version of Conan...you really can't go wrong with AS&SoH (<a href="http://www.hyperborea.tv/" target="_blank">http://www.hyperborea.tv/</a> ). Love it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>All that said...<em>maybe</em> this 2d20 system they hype up for it will be really fun to run/play. I'll give it a look, but I'm not holding my breath. I have two games that give me my Conan fix when I want it...but I'm a sucker for new RPGs! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6575386, member: 45197"] Hiya. Meh. I like Conan (and "Swords and Sorcery style fantasy") quite a bit...not my fave, but definitly scratches an itch every couple of months. :) That said, the best "conan" style RPG's I've seen are [I]Powers & Perils[/I], and [I]Astonishing Swrodsmen & Sorcerers of Hyperborea[/I]. The first, P&P ([url]http://www.powersandperils.org[/url]) is an old Avalon Hill foray into fantasy RPGs. They didn't put much effort into the marketing part...I don't think they knew what to do or how to do it, being an almost entirely "tactical combat board game" type company. That said, some people find it's rules...er... "confusing, complex and obtuse". To that I say... yeah, kinda. ;) It's what I call a "lightbulb" RPG... at some point, probably during the second or third game session, a little lightbulb will go off over the players head and he will suddenly "get it". The whole system. Everything. It's like the stars align and the heavens open up. It's really fun to watch when it happens...it's like the player can't believe it all follows the same, logical task structure. Anyway...I digress. At it's heart, it's very S&S, with magic being rare but potentially VERY powerful if one doesn't die first. Hedge wizards, lowly shamens, old midwife-magery, not super rare, but not very effective or at the least very restricted in scope. But a full on Wizard? Yeah, they can bring down entire kingdoms almost by themselves. As for AS&SoH (no, don't sound it out...too late! ;) ), it's basically a retro-clone of 1e AD&D, with all the "high fantasy" stripped out. Mostly, anyway. Classes are slightly to greatly re-worked, some world-specific classes are introduced, and only humans (but various 'types' of them). And yeah, it is set in Hyperborea with all the trimmings...but you can use your own world if you want. The world isn't hard-coded into the rules/classes/etc. All in all, if you want to run a "D&D" version of Conan...you really can't go wrong with AS&SoH ([url]http://www.hyperborea.tv/[/url] ). Love it! :) All that said...[I]maybe[/I] this 2d20 system they hype up for it will be really fun to run/play. I'll give it a look, but I'm not holding my breath. I have two games that give me my Conan fix when I want it...but I'm a sucker for new RPGs! :D ^_^ Paul L. Ming [/QUOTE]
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