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CONAN LIVES! Info on the new Conan RPG
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<blockquote data-quote="modiphius" data-source="post: 6669978" data-attributes="member: 6696016"><p>When you say 'tougher' what the GM is about to do is make the story more interesting, Threat points as they're called, accumulate when players buy extra d20's on top of the 2 they get to roll normally (wanting to push their luck) or when they roll a 20. The GM doesn't have to take the points then if he can think of a cost to the player - they drop something, step out of cover to get the shot, inadvertently insult the wrong person etc. So those points are then used to add more drama. If you think of it as a blinking light that warns the players to be careful I don't think you've actually played the system. Yes they can see the mounting Threat, but that's fun of it, they know COOL stuff is going to happen - the story is going to unfold and the universe is going to push back. </p><p></p><p>I don't know about you but I want my characters to be surrounded, to be captured, to be arrested for something I didn't do, to be ambushed, for steam to jet out of age old pipes at the wrong moment, for something big we didn't expect to come lumbering in to the room - because that's where the adventure is. When I see that Threat accumulating I know my attempts at trying to screw the laws of reality by using extra dice are going to bite, but it's gonna be fun.</p></blockquote><p></p>
[QUOTE="modiphius, post: 6669978, member: 6696016"] When you say 'tougher' what the GM is about to do is make the story more interesting, Threat points as they're called, accumulate when players buy extra d20's on top of the 2 they get to roll normally (wanting to push their luck) or when they roll a 20. The GM doesn't have to take the points then if he can think of a cost to the player - they drop something, step out of cover to get the shot, inadvertently insult the wrong person etc. So those points are then used to add more drama. If you think of it as a blinking light that warns the players to be careful I don't think you've actually played the system. Yes they can see the mounting Threat, but that's fun of it, they know COOL stuff is going to happen - the story is going to unfold and the universe is going to push back. I don't know about you but I want my characters to be surrounded, to be captured, to be arrested for something I didn't do, to be ambushed, for steam to jet out of age old pipes at the wrong moment, for something big we didn't expect to come lumbering in to the room - because that's where the adventure is. When I see that Threat accumulating I know my attempts at trying to screw the laws of reality by using extra dice are going to bite, but it's gonna be fun. [/QUOTE]
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