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CONAN LIVES! Info on the new Conan RPG
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<blockquote data-quote="Water Bob" data-source="post: 6685022" data-attributes="member: 92305"><p>In reading this discussion about Threat, I still don't get why it is needed.</p><p></p><p>Without doing a lot of quoting from the above and writing a wall of text, the simple question is: Why is Threat needed at all? Why is is practical. How does is help or improve the game?</p><p></p><p>Because, from what I see in all these examples, it is used express the GM's will. </p><p></p><p>Well, can't he do that already?</p><p></p><p>Doesn't the GM do everything that has been expressed as the use of the Threat Mechanic in all the examples above? Or, in other words, if you take the Threat Mechanic out, what's lost? What's different about the game?</p><p></p><p></p><p></p><p></p><p></p><p>Let's say you sit down to play the new Conan RPG, and the GM says, "No matter how high the Threat Pool becomes, I will not use Threat in the game for any reason."</p><p></p><p>What's different about this game, now?</p><p></p><p>Won't the GM still run his game, make it interesting, throw obstacles in front of the PCs?</p><p></p><p>Is the only real use of the Threat Mechanic is as a tool to keep players from throwing more than 2d20 for every task throw?</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6685022, member: 92305"] In reading this discussion about Threat, I still don't get why it is needed. Without doing a lot of quoting from the above and writing a wall of text, the simple question is: Why is Threat needed at all? Why is is practical. How does is help or improve the game? Because, from what I see in all these examples, it is used express the GM's will. Well, can't he do that already? Doesn't the GM do everything that has been expressed as the use of the Threat Mechanic in all the examples above? Or, in other words, if you take the Threat Mechanic out, what's lost? What's different about the game? Let's say you sit down to play the new Conan RPG, and the GM says, "No matter how high the Threat Pool becomes, I will not use Threat in the game for any reason." What's different about this game, now? Won't the GM still run his game, make it interesting, throw obstacles in front of the PCs? Is the only real use of the Threat Mechanic is as a tool to keep players from throwing more than 2d20 for every task throw? [/QUOTE]
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