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Conan & lone wolf
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<blockquote data-quote="Plane Sailing" data-source="post: 1939057" data-attributes="member: 114"><p>I've got Conan and love it. I use it to run one-offs on occasions when we can't get the usual suspects together to play in one of our normal campaigns.</p><p></p><p>I think Conan provides excellent "rare-magic" rules, I love the scholar class as the only magic using class, I love armour as DR, finesse weapons etc. We actually roll for parry or dodge too (which may have been in earlier playtest documents, judging by some typos in the first edition).</p><p></p><p>I've got no complaints about it, and I'd seriously consider using the Conan rules for a future grim and gritty game in a setting which has few magic items and rare magic.</p><p></p><p>We happen to have found the rules capture the Hyborian flavour wonderfully for us, and many of the elements which Emrikol dislikes we think are really neat (the three character party contains one with a barbarian code of honour, one with a civilian code of honour and one with no code of honour - recognising who is allowed to betray who and under which circumstances gave a much more rich and lively edge to the roleplaying than alignments ever did <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>There was some initial Conan discussion here at ENworld in the d20 forum, especially led by Iron Chef. Most of the discussion now takes place on the Mongoose boards as Argo said (I participate there a little... less now that I do moderating here. Busy busy busy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1939057, member: 114"] I've got Conan and love it. I use it to run one-offs on occasions when we can't get the usual suspects together to play in one of our normal campaigns. I think Conan provides excellent "rare-magic" rules, I love the scholar class as the only magic using class, I love armour as DR, finesse weapons etc. We actually roll for parry or dodge too (which may have been in earlier playtest documents, judging by some typos in the first edition). I've got no complaints about it, and I'd seriously consider using the Conan rules for a future grim and gritty game in a setting which has few magic items and rare magic. We happen to have found the rules capture the Hyborian flavour wonderfully for us, and many of the elements which Emrikol dislikes we think are really neat (the three character party contains one with a barbarian code of honour, one with a civilian code of honour and one with no code of honour - recognising who is allowed to betray who and under which circumstances gave a much more rich and lively edge to the roleplaying than alignments ever did :) There was some initial Conan discussion here at ENworld in the d20 forum, especially led by Iron Chef. Most of the discussion now takes place on the Mongoose boards as Argo said (I participate there a little... less now that I do moderating here. Busy busy busy :)) [/QUOTE]
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