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Conan & lone wolf
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<blockquote data-quote="Jonny Nexus" data-source="post: 1939726" data-attributes="member: 14664"><p>Your post doesn't make logical sense, and since this is an observation not an insult I'll explain why.</p><p></p><p>The quoted text of yours above was in response to my saying the following:</p><p></p><p><em>Why? In what way are you unique? You're not the only Conan fan. You're not the only D&D player, or the only D&D GM. You're not the only person who's been roleplaying for a good few years. You're not even the only person who participated in the Conan playtesting.</em></p><p><em></em></p><p><em>So what is it that you've got that no-one else has?</em></p><p></p><p>So, I was saying that you being a fan of Conan was <strong><em>not</em></strong> a unique thing. I further said that being a D&D player, a D&D GM, a long-time roleplayer and a participant in the Conan playtesting were also <strong><em>not</em></strong> unique factors. I then asked you what factors about you <strong><em>were</em></strong> unique.</p><p></p><p>Your reply:</p><p></p><p>"All of the above"</p><p></p><p>...which makes no sense. Because as I had pointed out, many other people will share those traits, so they don't make you unique. But maybe you are saying that it is only the combination of those traits plus a doctorate plus a "gaming (worktest) group of professionals" that makes you unique?</p><p></p><p>In which case I would make the following observations:</p><p></p><p>1) You still cannot know that this is unique. Given that you'd explect people who playtested Conan to be a) roleplayers, b) D&D players and c) Conan fans, I'd say that it's pretty good odds that one of them also had a doctorate.</p><p></p><p>2) Anyone can make themselves "unique" by specifying irrelevant attributes. I could say that I was unique in this discussion and then justify it by saying that I was the only participant who lived in a West London town beginning with H on a road beginning with C and in a house whose number included the numbers 7 and 3. But so what? You say you have a doctorate, but don't specify what it is in. Does the subject have any relevence to this discussion, or are you simply claiming uniqueness by virtue of being (in your opinion) more educated - and by implication therefore, more intelligent - than us?</p><p></p><p>3) "worktest" is a sarcastic expression you came up with to express unhappiness at the poor level of proof-reading on the original edition. It's was a reasonable joke to make then, but in this context you should be using the industry standard term (unless you're trying to confuse people into thinking that your group had a different role to the other playtest groups).</p><p></p><p>4) "professionals" - Earlier on in the thread you said: "I'm not a publisher (or freelance writer) as you both appear to be." So when you say that you and your group are "professionals" you presumably mean it only in the sense that they have well-regarded white collar jobs. So what? Most of us are white collar workers. I myself have a highly paid job as a programmer in the City of London. But that doesn't in any way make me better qualified to comment on the merits of a gaming product.</p><p></p><p>So, if we strip out the factors that you will share with many of the active participants in this thread (D&D player, Conan fan, and someone who's played the Conan game) we basically get to what you say makes you uniquely qualified to make a judgement on the Conan RPG:</p><p></p><p>You've got a doctorate and a job you perceive to be superior to the jobs held by the rest of us mere mortals.</p><p></p><p>Nice attitude.</p><p></p><p></p><p></p><p>Okay, full disclose. (Not that anything was really hidden, given that there are links to loads of things in my sig).</p><p></p><p>I have no real opinion on the Conan RPG. I do own the first edition, but haven't played it nor studied it in great detail. But the people involved in writing it are friends of mine, and I know them to be nice people. You might not agree with their design decisions, but I <em><strong>know</strong></em> that they are nice people.</p><p></p><p>I am not trying to bait you. By contrast, I feel that it is you who has baited pretty much everyone else in this thread, and it is that baiting that has caused me to respond. (Hint: If you find yourself having simultaneous arguments with a half-dozen different people it's likely that the problem lies with you, and not with them).</p><p></p><p>You have made highly rude and unpleasent criticisms on the basis of inaccurate and subjective opinions that you present as absolute fact.</p><p></p><p>A random example of that: You said: <em>but this game is ham-strung by ... someone's coporate decision to "supersize" the game by "going OGL."</em></p><p></p><p>When Mongoose put out the earlier Judge Dredd game, they made it D20 rather than OGL, meaning that it required the D&D Players Handbook. That decision ignited a firestorm on various message boards, with a whole hoard of people expressing their <strong><em>extreme</em></strong> unhappiness at this decision, and accusing Mongoose of everything from misleading advertising to "price gouging".</p><p></p><p>By contrast, I haven't heard anything like the level of complaints about Conan being a complete, playable OGL game. (Actually, this thread is the first time I've heard such a complaint).</p><p></p><p>So your statement about Conan's OGL status being a bad decision was merely opinion, and in my opinion, a mistaken opinion at that.</p><p></p><p>So in conclusion, yes, my posting has nothing to do with my opinion of the Conan game, and everything to do with the highly rude and confrontational way in which you are behaving towards people I'd class as friends. I think you might make more friends and influence more people if you simply stated what you didn't like about the game without being so aggressive about it.</p><p></p><p>Because your message, if you have one, is being lost in the vitriol.</p></blockquote><p></p>
[QUOTE="Jonny Nexus, post: 1939726, member: 14664"] Your post doesn't make logical sense, and since this is an observation not an insult I'll explain why. The quoted text of yours above was in response to my saying the following: [i]Why? In what way are you unique? You're not the only Conan fan. You're not the only D&D player, or the only D&D GM. You're not the only person who's been roleplaying for a good few years. You're not even the only person who participated in the Conan playtesting. So what is it that you've got that no-one else has?[/i] So, I was saying that you being a fan of Conan was [b][i]not[/i][/b] a unique thing. I further said that being a D&D player, a D&D GM, a long-time roleplayer and a participant in the Conan playtesting were also [b][i]not[/i][/b] unique factors. I then asked you what factors about you [b][i]were[/i][/b] unique. Your reply: "All of the above" ...which makes no sense. Because as I had pointed out, many other people will share those traits, so they don't make you unique. But maybe you are saying that it is only the combination of those traits plus a doctorate plus a "gaming (worktest) group of professionals" that makes you unique? In which case I would make the following observations: 1) You still cannot know that this is unique. Given that you'd explect people who playtested Conan to be a) roleplayers, b) D&D players and c) Conan fans, I'd say that it's pretty good odds that one of them also had a doctorate. 2) Anyone can make themselves "unique" by specifying irrelevant attributes. I could say that I was unique in this discussion and then justify it by saying that I was the only participant who lived in a West London town beginning with H on a road beginning with C and in a house whose number included the numbers 7 and 3. But so what? You say you have a doctorate, but don't specify what it is in. Does the subject have any relevence to this discussion, or are you simply claiming uniqueness by virtue of being (in your opinion) more educated - and by implication therefore, more intelligent - than us? 3) "worktest" is a sarcastic expression you came up with to express unhappiness at the poor level of proof-reading on the original edition. It's was a reasonable joke to make then, but in this context you should be using the industry standard term (unless you're trying to confuse people into thinking that your group had a different role to the other playtest groups). 4) "professionals" - Earlier on in the thread you said: "I'm not a publisher (or freelance writer) as you both appear to be." So when you say that you and your group are "professionals" you presumably mean it only in the sense that they have well-regarded white collar jobs. So what? Most of us are white collar workers. I myself have a highly paid job as a programmer in the City of London. But that doesn't in any way make me better qualified to comment on the merits of a gaming product. So, if we strip out the factors that you will share with many of the active participants in this thread (D&D player, Conan fan, and someone who's played the Conan game) we basically get to what you say makes you uniquely qualified to make a judgement on the Conan RPG: You've got a doctorate and a job you perceive to be superior to the jobs held by the rest of us mere mortals. Nice attitude. Okay, full disclose. (Not that anything was really hidden, given that there are links to loads of things in my sig). I have no real opinion on the Conan RPG. I do own the first edition, but haven't played it nor studied it in great detail. But the people involved in writing it are friends of mine, and I know them to be nice people. You might not agree with their design decisions, but I [i][b]know[/b][/i] that they are nice people. I am not trying to bait you. By contrast, I feel that it is you who has baited pretty much everyone else in this thread, and it is that baiting that has caused me to respond. (Hint: If you find yourself having simultaneous arguments with a half-dozen different people it's likely that the problem lies with you, and not with them). You have made highly rude and unpleasent criticisms on the basis of inaccurate and subjective opinions that you present as absolute fact. A random example of that: You said: [i]but this game is ham-strung by ... someone's coporate decision to "supersize" the game by "going OGL."[/i] When Mongoose put out the earlier Judge Dredd game, they made it D20 rather than OGL, meaning that it required the D&D Players Handbook. That decision ignited a firestorm on various message boards, with a whole hoard of people expressing their [b][i]extreme[/i][/b] unhappiness at this decision, and accusing Mongoose of everything from misleading advertising to "price gouging". By contrast, I haven't heard anything like the level of complaints about Conan being a complete, playable OGL game. (Actually, this thread is the first time I've heard such a complaint). So your statement about Conan's OGL status being a bad decision was merely opinion, and in my opinion, a mistaken opinion at that. So in conclusion, yes, my posting has nothing to do with my opinion of the Conan game, and everything to do with the highly rude and confrontational way in which you are behaving towards people I'd class as friends. I think you might make more friends and influence more people if you simply stated what you didn't like about the game without being so aggressive about it. Because your message, if you have one, is being lost in the vitriol. [/QUOTE]
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