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Conan RPG - What do I need?
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<blockquote data-quote="trancejeremy" data-source="post: 3260837" data-attributes="member: 924"><p>For the most part, you really just need the core rulebook (the Atlantean Edition is the 2nd printing with the typos fixed). <em>The Scrolls of Skelos</em> fills in the magic system a bit (and probably should have been in the core book), but only super-useful if you have magicial characters. <em>The Road of Kings</em> is like an expanded overview of the Hyperborian age.</p><p></p><p>Honestly, I've got a few of their other supplements, and most of them were pretty bad. Especially Shadizar. I really wondered how a city could have a map from another product, because usually an artist has to draw a map according to the authors descriptions of it. But silly me, it's because the city is only described very vaguely...</p><p></p><p>Part of the trouble with doing Conan right is that no one can seem to agree on what the flavor of Conan should be. Some think it should be super-gritty, uber realist, while others think it should be more cinematic. </p><p></p><p>The trouble is, both are true, in the stories. I mean, on the one hand, Conan kills 2 demi-gods (or at least frost giants) with little effort when he was a teenager (18-19, I think), and later on survives being crucified. On the other hand, at times he's been knocked out by a rock.</p><p></p><p>I think for the most part, the Mongoose RPG does a good job though.</p></blockquote><p></p>
[QUOTE="trancejeremy, post: 3260837, member: 924"] For the most part, you really just need the core rulebook (the Atlantean Edition is the 2nd printing with the typos fixed). [I]The Scrolls of Skelos[/I] fills in the magic system a bit (and probably should have been in the core book), but only super-useful if you have magicial characters. [I]The Road of Kings[/I] is like an expanded overview of the Hyperborian age. Honestly, I've got a few of their other supplements, and most of them were pretty bad. Especially Shadizar. I really wondered how a city could have a map from another product, because usually an artist has to draw a map according to the authors descriptions of it. But silly me, it's because the city is only described very vaguely... Part of the trouble with doing Conan right is that no one can seem to agree on what the flavor of Conan should be. Some think it should be super-gritty, uber realist, while others think it should be more cinematic. The trouble is, both are true, in the stories. I mean, on the one hand, Conan kills 2 demi-gods (or at least frost giants) with little effort when he was a teenager (18-19, I think), and later on survives being crucified. On the other hand, at times he's been knocked out by a rock. I think for the most part, the Mongoose RPG does a good job though. [/QUOTE]
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