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D&D Older Editions
Conan vs the Swarms of Soldiers.
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<blockquote data-quote="Garthanos" data-source="post: 7424150" data-attributes="member: 82504"><p>hmm went back and compared to other rogue at-wills... Riposte strike is one of my favorites in general.</p><p>Balance wise this is a bit like saying splitting that effect to two additional enemies (you require two enemies for this to actually be valuable so that is a conditional value) and for this case will happen "right away" instead of giving the enemy a choice of not sparking the riposte.... the riposte however could introduce additional damage as it is a full on attack could have sneak attack damage bonuses (and will have that focus fire conditional value) ... now its possible the NPC will choose not to risk the riposte. </p><p></p><p>A Dual Strike from the tempest fighter would allow 2 attacks both [W] every time but using that offhand weapon the tempest fighter has some bonus damage</p><p></p><p>So I reduced the damage of the initial attack to only [W] ... which I think makes even more sense which with minions obviously won't matter and keeps the fiction of the secondary damage being based on the subject attacked. Making the damage based on the Rogue Dex or Charisma (for that tricksiness factor) might make its own sense but to me lacks a Fun factor.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7424150, member: 82504"] hmm went back and compared to other rogue at-wills... Riposte strike is one of my favorites in general. Balance wise this is a bit like saying splitting that effect to two additional enemies (you require two enemies for this to actually be valuable so that is a conditional value) and for this case will happen "right away" instead of giving the enemy a choice of not sparking the riposte.... the riposte however could introduce additional damage as it is a full on attack could have sneak attack damage bonuses (and will have that focus fire conditional value) ... now its possible the NPC will choose not to risk the riposte. A Dual Strike from the tempest fighter would allow 2 attacks both [W] every time but using that offhand weapon the tempest fighter has some bonus damage So I reduced the damage of the initial attack to only [W] ... which I think makes even more sense which with minions obviously won't matter and keeps the fiction of the secondary damage being based on the subject attacked. Making the damage based on the Rogue Dex or Charisma (for that tricksiness factor) might make its own sense but to me lacks a Fun factor. [/QUOTE]
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