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Conanesque flavor?
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<blockquote data-quote="Emirikol" data-source="post: 2959428" data-attributes="member: 10638"><p>Our D&D games over the past 5 or so years have been set in Hyboria (using the 36+ human variation races instead of elves and stuff).</p><p></p><p>Our Conanesque elements:</p><p>* Beautiful women</p><p>* Lots of lower-level foes to cleave</p><p>* Wizards/sorcerers use incredibly obscure magic</p><p>* Lotus</p><p>* All monsters must have tentacles (If you're using D&D monsters, you'll lose that feel as soon as someone says "oh, that's just an orc.") and are NOT meant to be defeated..they're meant to be run from..or find another way to kill them other than toe-to-toe</p><p>* Characters need weaknesses (AC 25 will kill your game). Work on non-magic methods.</p><p>* You need more dire and advanced animals</p><p>* The difference between monsters, animals, and humans needs to be STARK</p><p>* Players need to know that they need to think twice about attacking wizards..because you as the DM IGNORE EL's when it comes to monsters and wizards.</p><p></p><p>The COMICS are one of the most excellent sources of adventure for Conan, as are any of the original stories and pastiches. Right now, i'm using the Grim Grey God theme <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>jh</p><p> </p><p></p><p></p><p></p><p></p><p>..</p></blockquote><p></p>
[QUOTE="Emirikol, post: 2959428, member: 10638"] Our D&D games over the past 5 or so years have been set in Hyboria (using the 36+ human variation races instead of elves and stuff). Our Conanesque elements: * Beautiful women * Lots of lower-level foes to cleave * Wizards/sorcerers use incredibly obscure magic * Lotus * All monsters must have tentacles (If you're using D&D monsters, you'll lose that feel as soon as someone says "oh, that's just an orc.") and are NOT meant to be defeated..they're meant to be run from..or find another way to kill them other than toe-to-toe * Characters need weaknesses (AC 25 will kill your game). Work on non-magic methods. * You need more dire and advanced animals * The difference between monsters, animals, and humans needs to be STARK * Players need to know that they need to think twice about attacking wizards..because you as the DM IGNORE EL's when it comes to monsters and wizards. The COMICS are one of the most excellent sources of adventure for Conan, as are any of the original stories and pastiches. Right now, i'm using the Grim Grey God theme :) jh .. [/QUOTE]
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