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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Concealment and Spot Checks
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<blockquote data-quote="vanguard13" data-source="post: 969908" data-attributes="member: 12636"><p>In regards to Spot Checks with an invisible subject in dark environments, he would only been detected by monsters or things that can see invisible opponents. </p><p>If the subject is transparent like a ghost or wraith in darkness, then adjust the Spot DC accordingly with the darkness level:</p><p>Moonlight +5</p><p>Starlight +10</p><p>Total Dark (impossible)</p><p>Now if the same transparent subject in darkness opts for concealment, stack these mods to the Spot DC accordingly to availability of stuff to hide behind:</p><p>1/4, Light Fog, Mod Darkness, Light Foil= +5</p><p>1/2, dense fog to 5ft= +10</p><p>3/4, dense foil= +15</p><p>9/10, near total dark= +20</p><p>............</p><p>This will adjust the Spot DC high enough to rival the authentic Invisibility spell. It can still be circumvented by exceptionally sharp eyed characters with like +10 or +15 to their Spot skills.</p><p>Remember, even though you are invisible, being stealthy and moving around in darkness, the monsters can still hear or smell you. This could be done with Listen and Smell? checks. Listen can help determine your general area while smell can pretty much pinpoint your location especially for a guard dog.</p></blockquote><p></p>
[QUOTE="vanguard13, post: 969908, member: 12636"] In regards to Spot Checks with an invisible subject in dark environments, he would only been detected by monsters or things that can see invisible opponents. If the subject is transparent like a ghost or wraith in darkness, then adjust the Spot DC accordingly with the darkness level: Moonlight +5 Starlight +10 Total Dark (impossible) Now if the same transparent subject in darkness opts for concealment, stack these mods to the Spot DC accordingly to availability of stuff to hide behind: 1/4, Light Fog, Mod Darkness, Light Foil= +5 1/2, dense fog to 5ft= +10 3/4, dense foil= +15 9/10, near total dark= +20 ............ This will adjust the Spot DC high enough to rival the authentic Invisibility spell. It can still be circumvented by exceptionally sharp eyed characters with like +10 or +15 to their Spot skills. Remember, even though you are invisible, being stealthy and moving around in darkness, the monsters can still hear or smell you. This could be done with Listen and Smell? checks. Listen can help determine your general area while smell can pretty much pinpoint your location especially for a guard dog. [/QUOTE]
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Concealment and Spot Checks
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