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General Tabletop Discussion
*Dungeons & Dragons
Concentration: Addressing Player Concerns
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<blockquote data-quote="DaveDash" data-source="post: 6542751" data-attributes="member: 6786202"><p>Level 15 now with four casters (Paladin, Wizard, Bard, Cleric). Concentration is fine.</p><p></p><p>I use the "source of damage" rule to mean per creature and not per hit, which means less rolls but higher DCs. This favours the players. Generally though it's more about not being hit at all than making your con roll.</p><p></p><p>Now I've seen buff stacking. Had the Paladin take on a CR18 Dragon by himself with chugging a ton of potions, and having the rest of the party buff him. If you want that to be the NORM in your game - having your players individually be able to take on much higher CRs - then by all means remove concentration.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6542751, member: 6786202"] Level 15 now with four casters (Paladin, Wizard, Bard, Cleric). Concentration is fine. I use the "source of damage" rule to mean per creature and not per hit, which means less rolls but higher DCs. This favours the players. Generally though it's more about not being hit at all than making your con roll. Now I've seen buff stacking. Had the Paladin take on a CR18 Dragon by himself with chugging a ton of potions, and having the rest of the party buff him. If you want that to be the NORM in your game - having your players individually be able to take on much higher CRs - then by all means remove concentration. [/QUOTE]
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Concentration: Addressing Player Concerns
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