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General Tabletop Discussion
*Dungeons & Dragons
Concentration: Addressing Player Concerns
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<blockquote data-quote="Sunseeker" data-source="post: 6544726"><p>Shoot from ranged? The same thing everyone else with hunters mark does? </p><p></p><p></p><p>You're supposed to balance risk with reward. You don't get to simply throw out every buff spell in the book and get it for free, this isn't 3rd edition anymore. </p><p></p><p></p><p>It's called Constitution, it's not a dump stat if you're wading into battle regardless of your class. The DC for a concentration save is "10 or half the damage your take, whichever is higher". So arguably classes on the front lines will likely want high Con, proficiency in Con saves and possibly some feats. </p><p></p><p>Yes, if there are no feats that can be a problem, HOWEVER that means increased stat bumps, which arguably should go towards Constitution in this case. It's not an OP solution, but it's a fair solution.</p><p></p><p></p><p>Risk v. reward. I think the system works fine. It's not broken and it doesn't allow casters to become super-powerful either. That's the <em>point</em>.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6544726"] Shoot from ranged? The same thing everyone else with hunters mark does? You're supposed to balance risk with reward. You don't get to simply throw out every buff spell in the book and get it for free, this isn't 3rd edition anymore. It's called Constitution, it's not a dump stat if you're wading into battle regardless of your class. The DC for a concentration save is "10 or half the damage your take, whichever is higher". So arguably classes on the front lines will likely want high Con, proficiency in Con saves and possibly some feats. Yes, if there are no feats that can be a problem, HOWEVER that means increased stat bumps, which arguably should go towards Constitution in this case. It's not an OP solution, but it's a fair solution. Risk v. reward. I think the system works fine. It's not broken and it doesn't allow casters to become super-powerful either. That's the [I]point[/I]. [/QUOTE]
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Concentration: Addressing Player Concerns
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