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General Tabletop Discussion
*Pathfinder & Starfinder
Concentration and Tumble Checks?
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<blockquote data-quote="Dursk Starkfire" data-source="post: 520978" data-attributes="member: 7561"><p>Song and Silence actually has some good modifiers for tumbling.</p><p>Circumstances</p><p>bad lighting (-2)</p><p>dusty or uneven floor (-2)</p><p>light debris (-2)</p><p>wet floor (-4)</p><p>moderate debris (-4)</p><p>tumble begins/ends in darkness (-4)</p><p>unworked stone (-6)</p><p>knee-deep water (-6)</p><p>heavy debris (-6)</p><p>pitch black (-6)</p><p></p><p>Opposed Tumble Checks: It's logical that it would be</p><p>tougher to tumble around an experienced combatant than a</p><p>weaker foe. Rather than allow a successful Tumble check to</p><p>eliminate the chance for attacks of opportunity altogether,</p><p>allow the defender to make a Reflex save (DC equal to the</p><p>Tumble check result). If the tumbler is actually moving</p><p>through the defender's space, a +10 bonus applies to this</p><p>Reflex save. A defender who makes the save may make an</p><p>attack of opportunity against the tumbling character, failure</p><p>means no attack of opportunity is allowed. Failed Tumble</p><p>checks generate attacks of opportunity normally.</p></blockquote><p></p>
[QUOTE="Dursk Starkfire, post: 520978, member: 7561"] Song and Silence actually has some good modifiers for tumbling. Circumstances bad lighting (-2) dusty or uneven floor (-2) light debris (-2) wet floor (-4) moderate debris (-4) tumble begins/ends in darkness (-4) unworked stone (-6) knee-deep water (-6) heavy debris (-6) pitch black (-6) Opposed Tumble Checks: It's logical that it would be tougher to tumble around an experienced combatant than a weaker foe. Rather than allow a successful Tumble check to eliminate the chance for attacks of opportunity altogether, allow the defender to make a Reflex save (DC equal to the Tumble check result). If the tumbler is actually moving through the defender's space, a +10 bonus applies to this Reflex save. A defender who makes the save may make an attack of opportunity against the tumbling character, failure means no attack of opportunity is allowed. Failed Tumble checks generate attacks of opportunity normally. [/QUOTE]
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Concentration and Tumble Checks?
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