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Concentration and Tumble Checks?
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<blockquote data-quote="Clefton Twain" data-source="post: 525541" data-attributes="member: 1138"><p>I can't think of any great remedy for Tumble at this point but how's this for Concentration:</p><p></p><p>15 + (spell level X number of threatening combatants).</p><p></p><p>Let's say there are two people threatening you and you're casting a 5th level spell:</p><p></p><p>15 + 10=25</p><p></p><p>You'd need to make the Concentration check twice--once for each threatening combatant. If you fail, they get an AoO (or, possibly, the spell is lost). So if you fail one, one guy gets an AoO (or the spell is lost, whichever).</p><p></p><p>So if you're a 9th-level wizard casting a 5th-level spell, it can still be challenging but not *too* challenging.</p><p></p><p>We'll assume this wizard has maxxed out Concentration and has a Constitution modifier of +1.</p><p></p><p>DC=25.</p><p>12 (Concentration ranks) + 1 (Constitution modifier)=13. So the wizard has to roll a 12 to make the roll.</p><p></p><p>And it becomes even easier--8--if the wizard has the Combat Casting feat.</p><p></p><p>It's definitely harder than having to make a straight 20 DC roll (15 + spell level 5), but not impossible by any means. It makes the Combat Casting Feat worthwhile but doesn't give you automatic successes. And it would discourage casting when you're surrounded by 3+ opponents.</p><p></p><p>Let's take a pretty extreme case--a 17th level wizard casting a 9th level spell, so:</p><p></p><p>DC=42 (15+(9X3))</p><p></p><p>20 (Concentration ranks) +1 (Constitution score) + Combat Casting Feat (+4) 25. Said wizard has to roll a 17...pretty high, huh?</p><p></p><p>But if the wizard is only surrounded by TWO opponents, then said wizard need only roll a 9 because the DC drops to 33.</p><p></p><p>And let's not forget that the wizard still gets to make a Concentration check for any damage he/she takes...factor in a Constitution buff spell, maybe mirror image, blur, invisibility, and it's still not going to be that difficult to cast the spell on the defensive.</p><p></p><p>This theory is still half-baked so it's bound to have flaws. Suggestions? Opinions?</p><p></p><p>[Edited to fix a couple of stupid typos]</p><p></p><p>--CT</p></blockquote><p></p>
[QUOTE="Clefton Twain, post: 525541, member: 1138"] I can't think of any great remedy for Tumble at this point but how's this for Concentration: 15 + (spell level X number of threatening combatants). Let's say there are two people threatening you and you're casting a 5th level spell: 15 + 10=25 You'd need to make the Concentration check twice--once for each threatening combatant. If you fail, they get an AoO (or, possibly, the spell is lost). So if you fail one, one guy gets an AoO (or the spell is lost, whichever). So if you're a 9th-level wizard casting a 5th-level spell, it can still be challenging but not *too* challenging. We'll assume this wizard has maxxed out Concentration and has a Constitution modifier of +1. DC=25. 12 (Concentration ranks) + 1 (Constitution modifier)=13. So the wizard has to roll a 12 to make the roll. And it becomes even easier--8--if the wizard has the Combat Casting feat. It's definitely harder than having to make a straight 20 DC roll (15 + spell level 5), but not impossible by any means. It makes the Combat Casting Feat worthwhile but doesn't give you automatic successes. And it would discourage casting when you're surrounded by 3+ opponents. Let's take a pretty extreme case--a 17th level wizard casting a 9th level spell, so: DC=42 (15+(9X3)) 20 (Concentration ranks) +1 (Constitution score) + Combat Casting Feat (+4) 25. Said wizard has to roll a 17...pretty high, huh? But if the wizard is only surrounded by TWO opponents, then said wizard need only roll a 9 because the DC drops to 33. And let's not forget that the wizard still gets to make a Concentration check for any damage he/she takes...factor in a Constitution buff spell, maybe mirror image, blur, invisibility, and it's still not going to be that difficult to cast the spell on the defensive. This theory is still half-baked so it's bound to have flaws. Suggestions? Opinions? [Edited to fix a couple of stupid typos] --CT [/QUOTE]
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