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General Tabletop Discussion
*Dungeons & Dragons
Concentration mechanic can ruin plots in adventures
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<blockquote data-quote="Helldritch" data-source="post: 7912215" data-attributes="member: 6855114"><p>Unfortunately Dear The Jester you're far from the reality.</p><p>Whenever an encounter called for an NPC party (which was a fairly common occurence) the DM had to create a group from the ground up using PC rules. No escape from that. Same thing in the 2nd edition. It became quite tedious in the 3.xEd era where the number bloating was at its maximum. The occasionnal non PC class such as the berserker or neanderthal were exceptions, not the norm. Only in 4ed did we see set stat block for pc class related NPCs which did not involved hours of preps.</p><p></p><p>Drow in the fiend folio:</p><p>no appearing: 5-50</p><p>AC: 4 or better</p><p>Move: 12" (15"females)</p><p>HD: 2 and better</p><p>No of att: 1 or 2</p><p>bla bla bla</p><p>If a drow party of more than 10 is encounter, in addition to the 3rd to 7th level fighter (do the stat yourself here) there will be an additional fighter/magic user of 3rd level (do the stat yourself). If 20 are encountered a female fighter cleric of no less than 6th level (do the stat yourself again...) will be there. And it goes on and on and on up to 50 drows encountered where in groups higher than 16 will always be at least 50% females.</p><p></p><p>Go watch the svirfnibli, same. Dwarves, same, Elves? Same again. Same thing in the 2nd edition. Yes some monsters had a stat block. But they were not the norm.</p><p></p><p>Berserker from MM1 1ed.</p><p>For every 10 berserker encountered there will be 1st level fighter (do the stat yourself), for every 20 add a 2nd level fighter, for every 30 add a 3rd level fighter. For every 40 add a 4th level fighter. For every 50 add a 5th level fighter. Berserker warband will be led by a 9th level fighter assisted by two 6th or 7th level fighters.</p><p></p><p>All additional fighters are of the type : Do the stat yourself.</p><p>In addition, for every 10 berserker you have 10% chance of a berserker cleric level 7 and 1-4 of his assistant which are 3-4th level cleric. Naturaly, all these are of the type: Do the stat yourself too.</p><p></p><p>That was the same thing in the 2ed. This is why prepping was so important in previous editions. It is still a good idea to prepare. But improvisation is way faster nowadays.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7912215, member: 6855114"] Unfortunately Dear The Jester you're far from the reality. Whenever an encounter called for an NPC party (which was a fairly common occurence) the DM had to create a group from the ground up using PC rules. No escape from that. Same thing in the 2nd edition. It became quite tedious in the 3.xEd era where the number bloating was at its maximum. The occasionnal non PC class such as the berserker or neanderthal were exceptions, not the norm. Only in 4ed did we see set stat block for pc class related NPCs which did not involved hours of preps. Drow in the fiend folio: no appearing: 5-50 AC: 4 or better Move: 12" (15"females) HD: 2 and better No of att: 1 or 2 bla bla bla If a drow party of more than 10 is encounter, in addition to the 3rd to 7th level fighter (do the stat yourself here) there will be an additional fighter/magic user of 3rd level (do the stat yourself). If 20 are encountered a female fighter cleric of no less than 6th level (do the stat yourself again...) will be there. And it goes on and on and on up to 50 drows encountered where in groups higher than 16 will always be at least 50% females. Go watch the svirfnibli, same. Dwarves, same, Elves? Same again. Same thing in the 2nd edition. Yes some monsters had a stat block. But they were not the norm. Berserker from MM1 1ed. For every 10 berserker encountered there will be 1st level fighter (do the stat yourself), for every 20 add a 2nd level fighter, for every 30 add a 3rd level fighter. For every 40 add a 4th level fighter. For every 50 add a 5th level fighter. Berserker warband will be led by a 9th level fighter assisted by two 6th or 7th level fighters. All additional fighters are of the type : Do the stat yourself. In addition, for every 10 berserker you have 10% chance of a berserker cleric level 7 and 1-4 of his assistant which are 3-4th level cleric. Naturaly, all these are of the type: Do the stat yourself too. That was the same thing in the 2ed. This is why prepping was so important in previous editions. It is still a good idea to prepare. But improvisation is way faster nowadays. [/QUOTE]
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Concentration mechanic can ruin plots in adventures
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