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General Tabletop Discussion
*Dungeons & Dragons
Concentration mechanic can ruin plots in adventures
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<blockquote data-quote="Helldritch" data-source="post: 7912958" data-attributes="member: 6855114"><p>Just... no way...</p><p>Again, Excapode is a whimp and he must stay a whimp. Your theory crafting is fine but will not work here. The goal is not to make Excapode a worthwhile opponent all by himself. It is his wall of charmed NPC that the group must overcome and that wall of NPC has quite a few victims forced by charm to fight for the crazy, mad enchanter.</p><p></p><p>When you adapt an adventure from an earlier edition you do not simply look at this monster and say like you did. You must also muse on the intent and the reasoning behind some foes. You assumed 3.x edition, he's from the 2ed. A world of difference just right there.</p><p></p><p>2ed difficulty is closer to 5ed than the difficulty of 3.xEd is. While that adventure translated easily to 3.5 it has some difficulty to translate into 5ed because of the concentration mechanic, the save every round mechanic and the shorter duration of spells in general. It was not impossible but doing so with respect to RAI was not that easy.</p><p></p><p>In an other situation, your method has its merits, but I do not think that putting an 18th level wizard in place of a 10th level one is an acceptable solution.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7912958, member: 6855114"] Just... no way... Again, Excapode is a whimp and he must stay a whimp. Your theory crafting is fine but will not work here. The goal is not to make Excapode a worthwhile opponent all by himself. It is his wall of charmed NPC that the group must overcome and that wall of NPC has quite a few victims forced by charm to fight for the crazy, mad enchanter. When you adapt an adventure from an earlier edition you do not simply look at this monster and say like you did. You must also muse on the intent and the reasoning behind some foes. You assumed 3.x edition, he's from the 2ed. A world of difference just right there. 2ed difficulty is closer to 5ed than the difficulty of 3.xEd is. While that adventure translated easily to 3.5 it has some difficulty to translate into 5ed because of the concentration mechanic, the save every round mechanic and the shorter duration of spells in general. It was not impossible but doing so with respect to RAI was not that easy. In an other situation, your method has its merits, but I do not think that putting an 18th level wizard in place of a 10th level one is an acceptable solution. [/QUOTE]
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Concentration mechanic can ruin plots in adventures
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