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D&D Older Editions, OSR, & D&D Variants
Concentration Rules - fix them for a more 3e feel
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<blockquote data-quote="Sadrik" data-source="post: 6475132" data-attributes="member: 14506"><p>Something that I neglected to cover in the first post about 3e concentration:</p><p></p><p></p><p></p><p>So what this means is that in 5e they altered many of the spells that once had a timed duration to spells with concentration. The concentration rules appear ported over very directly. In my "proposal" above it does not take into account the concentration spell possibility that already occurred in 3e. That said I have played 3e and earlier editions for many years, I do not recall using the concentration rules like this. It may be a bug of my play groups. But I think the way the 5e concentration rules have blind sided many people, I think this is true of more than just me.</p><p></p><p></p><p></p><p>I agree and I have read some of those studies/ seen talks about people's ability to concentrate on one task. That said, lets see if we cannot define a little better what concentration really might look like in a fantasy setting. When it comes to maintaining a spell's concentration and would 80% of effectiveness be enough to do it?</p><p></p><p>A wizard who maintains a spell might recalculate something in their head, they might gesture to control the effect a little better, etc.</p><p></p><p></p><p></p><p>I am not really frustrated about the rules. That said, the rules may be better representative of 3e, for those who want it, by lowering the reliance on concentration. So some rule mitigating concentration may be useful. Your proposal is a pretty good choice for those who want to keep the concentration rules exactly as they are. This would also become a feat tax. Every caster's power would dramatically increase by taking this feat. In this way, every caster would need this feat.</p><p></p><p>I think giving every caster this ability as a special rule rule would be the best way to do this.</p><p></p><p>For each spell concentrating on increase the DC by one. Max number of spells that can be maintained is equal to the casting stat. Roll concentration for each spell when hit.</p><p></p><p>This would be good.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 6475132, member: 14506"] Something that I neglected to cover in the first post about 3e concentration: So what this means is that in 5e they altered many of the spells that once had a timed duration to spells with concentration. The concentration rules appear ported over very directly. In my "proposal" above it does not take into account the concentration spell possibility that already occurred in 3e. That said I have played 3e and earlier editions for many years, I do not recall using the concentration rules like this. It may be a bug of my play groups. But I think the way the 5e concentration rules have blind sided many people, I think this is true of more than just me. I agree and I have read some of those studies/ seen talks about people's ability to concentrate on one task. That said, lets see if we cannot define a little better what concentration really might look like in a fantasy setting. When it comes to maintaining a spell's concentration and would 80% of effectiveness be enough to do it? A wizard who maintains a spell might recalculate something in their head, they might gesture to control the effect a little better, etc. I am not really frustrated about the rules. That said, the rules may be better representative of 3e, for those who want it, by lowering the reliance on concentration. So some rule mitigating concentration may be useful. Your proposal is a pretty good choice for those who want to keep the concentration rules exactly as they are. This would also become a feat tax. Every caster's power would dramatically increase by taking this feat. In this way, every caster would need this feat. I think giving every caster this ability as a special rule rule would be the best way to do this. For each spell concentrating on increase the DC by one. Max number of spells that can be maintained is equal to the casting stat. Roll concentration for each spell when hit. This would be good. [/QUOTE]
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