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General Tabletop Discussion
*Dungeons & Dragons
Concept for Dual Wielder feat revision
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<blockquote data-quote="clearstream" data-source="post: 7258017" data-attributes="member: 71699"><p>I thought about something like - when you make an AoO you can attack once with each melee weapon you are holding. I cut it because I'm finding AoOs are more or less DM discretion and vary a lot how frequently they come up. It could be mildly interesting due to the option to combine with Sentinel or Sneak Attack, but not much else I believe.</p><p></p><p>So I started to think about why quite a few people take DW even though it is strictly worse than +2 Dexterity? Maybe for them it's not just damage, but panache. So I asked myself what could add panache? I think removing the bonus action cost unlocks the most. Think about Beast Master - by removing the bonus action cost your 7th level feature works with (instead of against) TWF. Beast Helps, giving advantage, swish-swish-swish. Or Arcane Trickster. Legerdermain improves.</p><p></p><p>So that was my thinking - panache.</p></blockquote><p></p>
[QUOTE="clearstream, post: 7258017, member: 71699"] I thought about something like - when you make an AoO you can attack once with each melee weapon you are holding. I cut it because I'm finding AoOs are more or less DM discretion and vary a lot how frequently they come up. It could be mildly interesting due to the option to combine with Sentinel or Sneak Attack, but not much else I believe. So I started to think about why quite a few people take DW even though it is strictly worse than +2 Dexterity? Maybe for them it's not just damage, but panache. So I asked myself what could add panache? I think removing the bonus action cost unlocks the most. Think about Beast Master - by removing the bonus action cost your 7th level feature works with (instead of against) TWF. Beast Helps, giving advantage, swish-swish-swish. Or Arcane Trickster. Legerdermain improves. So that was my thinking - panache. [/QUOTE]
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Concept for Dual Wielder feat revision
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