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<blockquote data-quote="Lanefan" data-source="post: 3327604" data-attributes="member: 29398"><p>Hit points as such aren't an issue to me, mainly because they're a known solution to the problem of describing in concrete terms how wounded/fatigued/devitalized someone is.</p><p></p><p>For many years, we've used a houserule "body points/fatigue points" system; the Star Wars game replicated this nicely with "wound points/vitality points"; though the mechanics are slightly different the result is close to the same.</p><p></p><p>I'd like more flavour built in - odd currency systems are a fine place for this - with a strong caveat right in the RAW saying clearly that flavour items like this can be changed to suit. Having 5 coin types c.p. s.p. e.p. g.p. p.p. isn't even an odd system...in Canada right now we have 6 coin types (ignoring the 50-cent piece) and 5 common bill types, and we seem to be able to function just fine...figuring out a 5-coin system should be pretty easy.</p><p></p><p>And, I have no problem at all with the general tone being based on medieval Europe/Britain.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 3327604, member: 29398"] Hit points as such aren't an issue to me, mainly because they're a known solution to the problem of describing in concrete terms how wounded/fatigued/devitalized someone is. For many years, we've used a houserule "body points/fatigue points" system; the Star Wars game replicated this nicely with "wound points/vitality points"; though the mechanics are slightly different the result is close to the same. I'd like more flavour built in - odd currency systems are a fine place for this - with a strong caveat right in the RAW saying clearly that flavour items like this can be changed to suit. Having 5 coin types c.p. s.p. e.p. g.p. p.p. isn't even an odd system...in Canada right now we have 6 coin types (ignoring the 50-cent piece) and 5 common bill types, and we seem to be able to function just fine...figuring out a 5-coin system should be pretty easy. And, I have no problem at all with the general tone being based on medieval Europe/Britain. Lanefan [/QUOTE]
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