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General Tabletop Discussion
*Pathfinder & Starfinder
Concerning Feats
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<blockquote data-quote="Edena_of_Neith" data-source="post: 4327373" data-attributes="member: 2020"><p>I believe you, Angrydad. I do. And I can see how feat chains could be used to do the things you mentioned ... it's obvious that feats could be min/maxed for such purposes.</p><p></p><p> What fixates me, as it were - one of the big reasons I might support extra feats - are two scenes from Peter Jackson's ROTK:</p><p></p><p> - Remember how Legolas was so good with the bow and other things? (definitely a lot of feats there!)</p><p> But when Legolas confronted the Dead, and he shot at them, the only result was a wasted arrow (and, had it not been for Aragorn, a dead Legolas.) When you are a Two or Three Trick Pony, you're in over your head against the unexpected (Legolas didn't do so good against that balrog, either.)</p><p></p><p> - Gandalf standing behind the Gate of Gondor. Grond is breaking through. Gandalf is speaking: 'Remember that you are soldiers of Gondor! Whatever comes through that gate, you will stand your ground!'</p><p> When the trolls lead the assault through the gate, a sustained combat ensued. Not a balanced encounter where a party could rest after being depleted of spells and hit points, but a sustained battle.</p><p> Perhaps extra feats would allow the party to survive such a sustained battle, or at least last a little longer in one.</p><p> (Or how about the battle in Moria, where 80 orcs and a cave troll come in to do battle. After the party beats those foes, a THOUSAND orcs come charging after them, ala the film ...)</p><p></p><p> I know that most DMs wouldn't throw either encounter at their party. However, I would, and I wouldn't pull any punches.</p><p> A party in my game would need the extra feats to survive such situations.</p><p></p><p> I always felt strange about the idea of the party fighting one battle, resting for a day, and going on to the next battle. The unfought monsters are fresh and ready to fight, they hear a combat in the distance, and they're smart enough to come calling (the PCs would investigate!)</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 4327373, member: 2020"] I believe you, Angrydad. I do. And I can see how feat chains could be used to do the things you mentioned ... it's obvious that feats could be min/maxed for such purposes. What fixates me, as it were - one of the big reasons I might support extra feats - are two scenes from Peter Jackson's ROTK: - Remember how Legolas was so good with the bow and other things? (definitely a lot of feats there!) But when Legolas confronted the Dead, and he shot at them, the only result was a wasted arrow (and, had it not been for Aragorn, a dead Legolas.) When you are a Two or Three Trick Pony, you're in over your head against the unexpected (Legolas didn't do so good against that balrog, either.) - Gandalf standing behind the Gate of Gondor. Grond is breaking through. Gandalf is speaking: 'Remember that you are soldiers of Gondor! Whatever comes through that gate, you will stand your ground!' When the trolls lead the assault through the gate, a sustained combat ensued. Not a balanced encounter where a party could rest after being depleted of spells and hit points, but a sustained battle. Perhaps extra feats would allow the party to survive such a sustained battle, or at least last a little longer in one. (Or how about the battle in Moria, where 80 orcs and a cave troll come in to do battle. After the party beats those foes, a THOUSAND orcs come charging after them, ala the film ...) I know that most DMs wouldn't throw either encounter at their party. However, I would, and I wouldn't pull any punches. A party in my game would need the extra feats to survive such situations. I always felt strange about the idea of the party fighting one battle, resting for a day, and going on to the next battle. The unfought monsters are fresh and ready to fight, they hear a combat in the distance, and they're smart enough to come calling (the PCs would investigate!) [/QUOTE]
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