Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Concerning Feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Edena_of_Neith" data-source="post: 4351175" data-attributes="member: 2020"><p>He has the Fighter Starting Feats, plus:</p><p>Alertness, Combat Reflexes, Dodge, Great Fortitude, Improved Initiative, Leadership, Mounted Combat, Trample, Ride-By Attack, Spirited Charge, Power Attack, Cleave, Great Cleave, Quick Draw, Skill Focus - Riding, Skill Focus - Long Sword, Skill Focus - Lance, Weapon Specialization - Long Sword, Weapon Specialization - Lance, Toughness, Close Quarters Fighting, Eyes in the Back of Your Head, Hold the Line, Improved Combat Expertise, Improved Shield Bash, Shield Charge, Shield Slam, Combat Intuition, Danger Sense, Expert Tactician, and possibly Quick Reconnoiter.</p><p></p><p> Obviously, I can't give a 10th level cavalier all of these feats under the RAW.</p><p></p><p> Under the RAW, I could give him 2 starting feats (he's human), 3 more feats (3rd, 6th, 9th), and 6 fighter feats (1st, 2nd, 4th, 6th, 8th, 10th.)</p><p> So I could give him a total of 11 feats under the RAW.</p><p> The list of feats above is 29 to 30 feats long!</p><p></p><p> So, I have to use a different system to create this particular 10th level cavalier.</p><p> Basically, he's going to need 3 feats per level, on average, to pull off this stunt (x 10 levels.)</p><p> That Feats Galore Option of mine would grant him 2 starting feats, plus 3 feats per level. But he would advance only half as fast in levels (he would have been 20th level, had he not sacrificed 10 levels to obtain 20 feats.)</p><p></p><p> He could take Hrothgar Rannúlfr's system (see earlier in this thread) where you instead of leveling, you gain 5 feats (but you are considered a level higher for purposes of Character Level, experience points and advancement.) </p><p> He'd count as 14th level, for he'd have to take the option 4 times to gain the extra 20 feats.</p><p></p><p> Or, he could be one of those really legendary characters, almost superheroic, a man who adventures on his own, and is already a legendary champion.</p><p> In this case, the Extreme Feat Option would grant him the 30 feats above (he'd definitely have Quick Reconnoiter in this case), and he'd still have another 24 feats to choose from - for his other class (he's gestalt, in this case - being an honorable cavalier, we must hope he choose an honorable alternate class to pursue. </p><p> The cavalier-paladin, that mighty class from the 1E Unearthed Arcana, might be duplicated in this fashion (if you want such powerful critters in your game : ) ) One class would be cavalier, and the other paladin, in the gestalt (both being considered one 'class' for Character Level, experience, and advancement.) </p><p> So, in this case he had with 54 feats (it is, after all, called the Extreme Feat Option), he has used 30 for his cavalier side, and must figure out how to spend his remaining 24 feats.</p><p></p><p> Hrothgar Rannúlfr's system could duplicate this too.</p><p> If the cavalier-paladin started as a regular gestalt (cavalier as one class, paladin as the other), and he sacrificed 8 levels, he could gain the extra 40 feats on top of his 11 allowed feats, for a total of 51 feats.</p><p> Of course, he would be considered 18th level for purposes of what he was fighting, while only being 10th level, so his would be a very hard life (or, very slow advancement.)</p><p></p><p> Or ... </p><p></p><p> (shrugs)</p><p></p><p> I could simply allow the 2 starting feats plus 3 feats per level (on top of fighter and metamagic feats.) For free. No strings attached.</p><p> Then he'd have 32 feats + 6 fighter feats available at 10th level, and could have the 29 to 30 feats above.</p><p> 3 feats per level would allow for a truly feat rich game.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 4351175, member: 2020"] He has the Fighter Starting Feats, plus: Alertness, Combat Reflexes, Dodge, Great Fortitude, Improved Initiative, Leadership, Mounted Combat, Trample, Ride-By Attack, Spirited Charge, Power Attack, Cleave, Great Cleave, Quick Draw, Skill Focus - Riding, Skill Focus - Long Sword, Skill Focus - Lance, Weapon Specialization - Long Sword, Weapon Specialization - Lance, Toughness, Close Quarters Fighting, Eyes in the Back of Your Head, Hold the Line, Improved Combat Expertise, Improved Shield Bash, Shield Charge, Shield Slam, Combat Intuition, Danger Sense, Expert Tactician, and possibly Quick Reconnoiter. Obviously, I can't give a 10th level cavalier all of these feats under the RAW. Under the RAW, I could give him 2 starting feats (he's human), 3 more feats (3rd, 6th, 9th), and 6 fighter feats (1st, 2nd, 4th, 6th, 8th, 10th.) So I could give him a total of 11 feats under the RAW. The list of feats above is 29 to 30 feats long! So, I have to use a different system to create this particular 10th level cavalier. Basically, he's going to need 3 feats per level, on average, to pull off this stunt (x 10 levels.) That Feats Galore Option of mine would grant him 2 starting feats, plus 3 feats per level. But he would advance only half as fast in levels (he would have been 20th level, had he not sacrificed 10 levels to obtain 20 feats.) He could take Hrothgar Rannúlfr's system (see earlier in this thread) where you instead of leveling, you gain 5 feats (but you are considered a level higher for purposes of Character Level, experience points and advancement.) He'd count as 14th level, for he'd have to take the option 4 times to gain the extra 20 feats. Or, he could be one of those really legendary characters, almost superheroic, a man who adventures on his own, and is already a legendary champion. In this case, the Extreme Feat Option would grant him the 30 feats above (he'd definitely have Quick Reconnoiter in this case), and he'd still have another 24 feats to choose from - for his other class (he's gestalt, in this case - being an honorable cavalier, we must hope he choose an honorable alternate class to pursue. The cavalier-paladin, that mighty class from the 1E Unearthed Arcana, might be duplicated in this fashion (if you want such powerful critters in your game : ) ) One class would be cavalier, and the other paladin, in the gestalt (both being considered one 'class' for Character Level, experience, and advancement.) So, in this case he had with 54 feats (it is, after all, called the Extreme Feat Option), he has used 30 for his cavalier side, and must figure out how to spend his remaining 24 feats. Hrothgar Rannúlfr's system could duplicate this too. If the cavalier-paladin started as a regular gestalt (cavalier as one class, paladin as the other), and he sacrificed 8 levels, he could gain the extra 40 feats on top of his 11 allowed feats, for a total of 51 feats. Of course, he would be considered 18th level for purposes of what he was fighting, while only being 10th level, so his would be a very hard life (or, very slow advancement.) Or ... (shrugs) I could simply allow the 2 starting feats plus 3 feats per level (on top of fighter and metamagic feats.) For free. No strings attached. Then he'd have 32 feats + 6 fighter feats available at 10th level, and could have the 29 to 30 feats above. 3 feats per level would allow for a truly feat rich game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Concerning Feats
Top