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Concerning the wizard and her spells
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<blockquote data-quote="Edena_of_Neith" data-source="post: 2441122" data-attributes="member: 2020"><p>JARAN?S PRISMATIC BLADE (Conjuration/Summoning) </p><p> 9TH LEVEL (from Dragon #240)</p><p> Range: 0 - Components: V - Duration: 1 turn/level (1 minute/level)</p><p> Casting Time: 1 standard action - Area of Effect: Special - Saving Throw: Special</p><p></p><p> It is one thing to unleash great power in an uncontrolled way. It is quite another to hold that power, perfectly controlled and harnessed, in the palm of your hand. Jaran's Prismatic Blade allows the archmagistress (the honorary Faerunian term for a lady mage of 17th level or higher) to do just that.</p><p> If you have read Prismatic Spray (7th level, above) you know how terrifically powerful Prismatic Magic is. Jaran's Prismatic Blade summons the same colossal power as a Prismatic Spray does, then contains the many incarnate magics - the seven radiant colors that are manifestations of these magics - within the parameters of a sword of a type favored by the archmagistress (or a specified type of sword, if she desires it so.) </p><p> </p><p> The archmagistress then wields the Prismatic Blade as if it were a normal sword, gaining all attacks she would normally gain with a sword, plus any augmentation to her attacks from items, magic, psionics, and circumstances. For example, if another person cast a Haste spell upon the archmagistress while she was wielding a Prismatic Blade, she would gain any appropriate extra attacks with it, treating the Prismatic Blade as a normal sword for this purpose.</p><p> The Prismatic Blade only requires the use of one of the archmagistress's hands (it has a hilt, crossguards, and all, and the grip is as comfortable and firm in her hands as the finest such designed by the greatest of swordmakers.) The archmagistress may use her other hand freely, to take actions, melee with another weapon, or even direct the detonation of a hung (and triggered) spell or Contingency spell.</p><p></p><p> The archmagistress cannot cast another spell while this one is still in effect. Nor can she employ Quicken Spells. However, Contingency spells, assorted hung spells awaiting triggers, Mantle spells, and other spells of this sort continue to function normally - casting themselves on the archmagistresse's behalf, as it were.</p><p> The archmagistress cannot give the Prismatic Blade to another person to use, short of using a Wish to enable such a transfer. Another person offered use of the Prismatic Blade would suffer all of it's effects upon attempting to touch it.</p><p> The archmagistress cannot lay the Prismatic Blade down. If she does, it will immediately plummet downward, falling deep into the planet before the spell's duration elapses. The mere rock of planets cannot hope to survive the touch of something as potent as a Prismatic Blade (on the other hand, the archmagistress could lay the Prismatic Blade against the side of a Crystal Sphere, Krell Steel, or the like, without harming them ...)</p><p></p><p> Effects:</p><p></p><p> Any creature successfully struck by a Prismatic Blade suffers the effects of ALL of it's seven magics - it's seven interlocking beams of color - all at once. Thus the target struck sustains:</p><p> 20 points of damage, Reflex Save for half +</p><p> 40 points of damage, Reflex Save for half +</p><p> 80 points of damage, Reflex Save for half +</p><p> Death by Poisoning, Fortitude Save for 20 points of damage +</p><p> Petrification, Fortitude Save for no effect +</p><p> Permanent Insanity, Will Save for no effect +</p><p> Sent to Another Plane, Will Save for no effect.</p><p></p><p> Needless to say, Prismatic Blade is likely to quickly kill any creature subject to normal damage, probably on the first hit.</p><p> Prismatic Blade will affect all mundane beings in it's path, plus all undead, all constructs, most planars, most monstrosities, and with few exceptions just about everything else in the multiverse (but there ARE exceptional beings who are immune to Prismatic Magic ...)</p><p></p><p> Size or lack of size has no protective effect. The largest dragon and the smallest pixie will both suffer equally from the strike of a Prismatic Blade, as it's power not only obliterates what is directly touched, but detonates to a lesser extent throughout the bodies of target beings.</p><p> Incorporeal beings are subject to all of a Prismatic Blade's effects. Beings in the Astral, Ethereal, and Out of Phase are not subject to it's direct touch and effects, though.</p><p> Spell Resistance can protect a target, but will not dispel the Prismatic Blade. Counterspelling works normally. Damage Reduction is useless. Most defensive spells are useless, but some are quite effective against this spell (each one should be considered separately by the DM, on a case by case basis.) </p><p> Note that attacking with the Prismatic Blade is NOT considered a melee attack, per se, by the archmagistress, so spells like Stoneskin and Fire Shield that defend against melee attacks will not protect against, or respond to, this spell. Likewise, Spell Turning is useless, as this spell is not considered to be hurled at, per se, the target being. Sorta the best of both worlds, for the archmagistress, here, in terms of overcoming defensive magics, psionics, and other defenses.</p><p> A Prismatic Blade can be whittled down in the same way as a Prismatic Sphere, by the seven appropriate spells cast directly at it (they must be cast for the specific purpose of destroying the blade, or they have no effect.) In the case of a Prismatic Blade, these seven spells need not be cast in any exact order, unlike with Prismatic Sphere. As each magic (color) of the Blade is destroyed, it's potency to cause harm is reduced by that much.</p><p> A Rod of Cancellation will automatically destroy a Prismatic Blade upon touching it, without suffering harm. An Anti-Magic Shell has a 50% chance of repelling the Blade, but if this roll fails the Anti-Magic Shell is destroyed as a Free Action for the archmagistress, who may in the same round attack those within with all her normally allowed attacks. (If the roll succeeds, the Prismatic Blade is not destroyed or suppressed: it simply cannot be taken into the Anti-Magic Shell at all. That much magical force cannot co-exist with anti-magical forces. If somehow a Prismatic Blade IS forced into an Anti-Magic Shell, and that Shell is for some reason not instantaneously dispelled, the two opposing forces will destroy each other in a titantic explosion of greater than one kiloton in force.)</p><p></p><p> After each successful strike with the Blade against the target by the archmagistress, the DM must determine where the target was struck. Items in those areas or covering those areas of the target must make Item Saves versus Disintegration thrice, and then Item Saves versus Dragon's Breath once, or be destroyed. If they succeed in all of those Saves, they must then make Item Saves versus Disintegration or be petrified, then make Item Saves versus Disintegration or be sent to a random plane.</p><p> In other words, any items carried and/or worn struck by the Prismatic Blade are destroyed. It is the DM's say on which items suffer the grevious misfortune of being struck by this colossal magic.</p><p> Whether the target succeeds or does not succeed in his own Saves has no effect on the fate decreed for his items. The DM is the final arbiter here.</p><p></p><p> A Prismatic Blade will blind any creature (even those looking at it from the Ethereal or Astral Planes) under 8 character levels, for 20 to 80 turns. This effect occurs regardless of how far away those creatures are standing, and occurs instantly no matter how brief their peek at the Prismatic Blade was. If the light from a Prismatic Blade is reflected (by, say, a mirror) those looking at the reflection will also be blinded.</p><p> The archmagistress may shutter the Prismatic Blade, so that it emits only a merely brilliant light (it still blinds onlookers normally, including her fellow party members.)</p><p> Otherwise, in it's full glory, the Prismatic Blade will light up the surroundings with light so bright that everything for miles will be enveloped in a chalky white brilliance. To onlookers standing within several miles, the mere sun will be seem to be overwhelmed by this colossal magic alight in their world. 40 miles away at midday, a bright glow will be evident on the horizon, as long as the Prismatic Blade remains. If it is nighttime, night will turn to brillant day for 10 miles in all directions from the Prismatic Blade, and a beacon of light will be visible for 100 miles to onlookers. The night sky will be mildly aglow 200 miles away, dimming out the stars. A tiny, bright glow will be visible even to observers on the planet's moons. </p><p> It goes without saying this is an Attention Getter. If the archmagistress really wants to send a signature of power to every person across a good part of the entire nation, this is the way to do it.</p><p></p><p> Then again, just being an archmagistress is an attention getter, and life for her is never going to be simple, or easy, or dull ... however much she might want it to be so.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 2441122, member: 2020"] JARAN?S PRISMATIC BLADE (Conjuration/Summoning) 9TH LEVEL (from Dragon #240) Range: 0 - Components: V - Duration: 1 turn/level (1 minute/level) Casting Time: 1 standard action - Area of Effect: Special - Saving Throw: Special It is one thing to unleash great power in an uncontrolled way. It is quite another to hold that power, perfectly controlled and harnessed, in the palm of your hand. Jaran's Prismatic Blade allows the archmagistress (the honorary Faerunian term for a lady mage of 17th level or higher) to do just that. If you have read Prismatic Spray (7th level, above) you know how terrifically powerful Prismatic Magic is. Jaran's Prismatic Blade summons the same colossal power as a Prismatic Spray does, then contains the many incarnate magics - the seven radiant colors that are manifestations of these magics - within the parameters of a sword of a type favored by the archmagistress (or a specified type of sword, if she desires it so.) The archmagistress then wields the Prismatic Blade as if it were a normal sword, gaining all attacks she would normally gain with a sword, plus any augmentation to her attacks from items, magic, psionics, and circumstances. For example, if another person cast a Haste spell upon the archmagistress while she was wielding a Prismatic Blade, she would gain any appropriate extra attacks with it, treating the Prismatic Blade as a normal sword for this purpose. The Prismatic Blade only requires the use of one of the archmagistress's hands (it has a hilt, crossguards, and all, and the grip is as comfortable and firm in her hands as the finest such designed by the greatest of swordmakers.) The archmagistress may use her other hand freely, to take actions, melee with another weapon, or even direct the detonation of a hung (and triggered) spell or Contingency spell. The archmagistress cannot cast another spell while this one is still in effect. Nor can she employ Quicken Spells. However, Contingency spells, assorted hung spells awaiting triggers, Mantle spells, and other spells of this sort continue to function normally - casting themselves on the archmagistresse's behalf, as it were. The archmagistress cannot give the Prismatic Blade to another person to use, short of using a Wish to enable such a transfer. Another person offered use of the Prismatic Blade would suffer all of it's effects upon attempting to touch it. The archmagistress cannot lay the Prismatic Blade down. If she does, it will immediately plummet downward, falling deep into the planet before the spell's duration elapses. The mere rock of planets cannot hope to survive the touch of something as potent as a Prismatic Blade (on the other hand, the archmagistress could lay the Prismatic Blade against the side of a Crystal Sphere, Krell Steel, or the like, without harming them ...) Effects: Any creature successfully struck by a Prismatic Blade suffers the effects of ALL of it's seven magics - it's seven interlocking beams of color - all at once. Thus the target struck sustains: 20 points of damage, Reflex Save for half + 40 points of damage, Reflex Save for half + 80 points of damage, Reflex Save for half + Death by Poisoning, Fortitude Save for 20 points of damage + Petrification, Fortitude Save for no effect + Permanent Insanity, Will Save for no effect + Sent to Another Plane, Will Save for no effect. Needless to say, Prismatic Blade is likely to quickly kill any creature subject to normal damage, probably on the first hit. Prismatic Blade will affect all mundane beings in it's path, plus all undead, all constructs, most planars, most monstrosities, and with few exceptions just about everything else in the multiverse (but there ARE exceptional beings who are immune to Prismatic Magic ...) Size or lack of size has no protective effect. The largest dragon and the smallest pixie will both suffer equally from the strike of a Prismatic Blade, as it's power not only obliterates what is directly touched, but detonates to a lesser extent throughout the bodies of target beings. Incorporeal beings are subject to all of a Prismatic Blade's effects. Beings in the Astral, Ethereal, and Out of Phase are not subject to it's direct touch and effects, though. Spell Resistance can protect a target, but will not dispel the Prismatic Blade. Counterspelling works normally. Damage Reduction is useless. Most defensive spells are useless, but some are quite effective against this spell (each one should be considered separately by the DM, on a case by case basis.) Note that attacking with the Prismatic Blade is NOT considered a melee attack, per se, by the archmagistress, so spells like Stoneskin and Fire Shield that defend against melee attacks will not protect against, or respond to, this spell. Likewise, Spell Turning is useless, as this spell is not considered to be hurled at, per se, the target being. Sorta the best of both worlds, for the archmagistress, here, in terms of overcoming defensive magics, psionics, and other defenses. A Prismatic Blade can be whittled down in the same way as a Prismatic Sphere, by the seven appropriate spells cast directly at it (they must be cast for the specific purpose of destroying the blade, or they have no effect.) In the case of a Prismatic Blade, these seven spells need not be cast in any exact order, unlike with Prismatic Sphere. As each magic (color) of the Blade is destroyed, it's potency to cause harm is reduced by that much. A Rod of Cancellation will automatically destroy a Prismatic Blade upon touching it, without suffering harm. An Anti-Magic Shell has a 50% chance of repelling the Blade, but if this roll fails the Anti-Magic Shell is destroyed as a Free Action for the archmagistress, who may in the same round attack those within with all her normally allowed attacks. (If the roll succeeds, the Prismatic Blade is not destroyed or suppressed: it simply cannot be taken into the Anti-Magic Shell at all. That much magical force cannot co-exist with anti-magical forces. If somehow a Prismatic Blade IS forced into an Anti-Magic Shell, and that Shell is for some reason not instantaneously dispelled, the two opposing forces will destroy each other in a titantic explosion of greater than one kiloton in force.) After each successful strike with the Blade against the target by the archmagistress, the DM must determine where the target was struck. Items in those areas or covering those areas of the target must make Item Saves versus Disintegration thrice, and then Item Saves versus Dragon's Breath once, or be destroyed. If they succeed in all of those Saves, they must then make Item Saves versus Disintegration or be petrified, then make Item Saves versus Disintegration or be sent to a random plane. In other words, any items carried and/or worn struck by the Prismatic Blade are destroyed. It is the DM's say on which items suffer the grevious misfortune of being struck by this colossal magic. Whether the target succeeds or does not succeed in his own Saves has no effect on the fate decreed for his items. The DM is the final arbiter here. A Prismatic Blade will blind any creature (even those looking at it from the Ethereal or Astral Planes) under 8 character levels, for 20 to 80 turns. This effect occurs regardless of how far away those creatures are standing, and occurs instantly no matter how brief their peek at the Prismatic Blade was. If the light from a Prismatic Blade is reflected (by, say, a mirror) those looking at the reflection will also be blinded. The archmagistress may shutter the Prismatic Blade, so that it emits only a merely brilliant light (it still blinds onlookers normally, including her fellow party members.) Otherwise, in it's full glory, the Prismatic Blade will light up the surroundings with light so bright that everything for miles will be enveloped in a chalky white brilliance. To onlookers standing within several miles, the mere sun will be seem to be overwhelmed by this colossal magic alight in their world. 40 miles away at midday, a bright glow will be evident on the horizon, as long as the Prismatic Blade remains. If it is nighttime, night will turn to brillant day for 10 miles in all directions from the Prismatic Blade, and a beacon of light will be visible for 100 miles to onlookers. The night sky will be mildly aglow 200 miles away, dimming out the stars. A tiny, bright glow will be visible even to observers on the planet's moons. It goes without saying this is an Attention Getter. If the archmagistress really wants to send a signature of power to every person across a good part of the entire nation, this is the way to do it. Then again, just being an archmagistress is an attention getter, and life for her is never going to be simple, or easy, or dull ... however much she might want it to be so. [/QUOTE]
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