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General Tabletop Discussion
*Pathfinder & Starfinder
Conclusions after three play tests
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<blockquote data-quote="Blackbrrd" data-source="post: 4201714" data-attributes="member: 63962"><p>I know the Fey step is an eladrin ability, and should probably have mentioned the other encounter power the ranger has, which doesn't suit a ranged character because he needs to be attacked before it comes into effect. So none of the two encounter powers helps the striker function of the ranger. Actually Fey step is probably much better on a fighter or rogue who wants to be up close and personal.</p><p></p><p></p><p>Well, take the hobgoblin soldier, it has 20 ac and 16 reflex, so to start with, the rogue needs 9 to hit, while the ranger needs 14. The hobgoblin soldier can use phalanx soldier to get 22 ac, in which case the ranger needs a 16 to hit. The rogue will probably* have combat advantage against the hobgoblin soldier, so he would only need a 7 to hit, doing 1d4+4+2d6=13 damage. The ranger could use the ability to get +4 to hit, and would then need a 12 to hit, doing 1d10+1d8=11 damage. That is 2 less damage while needing 5 more to hit than the rogue!</p><p></p><p>The rogue is easier to target for the badguys than the ranger, since he is in melee, except for the fact that the fighter and paladin probably will have marked 1+ and 1 target respectively. A mob marked by the paladin would get 8 damage attacking the rogue instead of the paladin, while a mob marked by the fighter gets -2 to hit while attacking the rogue.</p><p></p><p>Btw, I didn't think the Fighter was a weak character, I just mentioned that two of his powers where quite situational (cleave and the encounter power). An at-will power that granted attack vs something else but AC but did less damage would probably have been interesting.</p><p></p><p>*The rogue need a Fighter to tag-team with for this to be true. Even if the opponent shifts so as to prevent giving the rogue combat advantage, this will give the fighter a free attack. So, either the fighter gets a free attack, or the rogue gets combat advantage. Its a win-win situation for the party anyway. Party synergy! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 4201714, member: 63962"] I know the Fey step is an eladrin ability, and should probably have mentioned the other encounter power the ranger has, which doesn't suit a ranged character because he needs to be attacked before it comes into effect. So none of the two encounter powers helps the striker function of the ranger. Actually Fey step is probably much better on a fighter or rogue who wants to be up close and personal. Well, take the hobgoblin soldier, it has 20 ac and 16 reflex, so to start with, the rogue needs 9 to hit, while the ranger needs 14. The hobgoblin soldier can use phalanx soldier to get 22 ac, in which case the ranger needs a 16 to hit. The rogue will probably* have combat advantage against the hobgoblin soldier, so he would only need a 7 to hit, doing 1d4+4+2d6=13 damage. The ranger could use the ability to get +4 to hit, and would then need a 12 to hit, doing 1d10+1d8=11 damage. That is 2 less damage while needing 5 more to hit than the rogue! The rogue is easier to target for the badguys than the ranger, since he is in melee, except for the fact that the fighter and paladin probably will have marked 1+ and 1 target respectively. A mob marked by the paladin would get 8 damage attacking the rogue instead of the paladin, while a mob marked by the fighter gets -2 to hit while attacking the rogue. Btw, I didn't think the Fighter was a weak character, I just mentioned that two of his powers where quite situational (cleave and the encounter power). An at-will power that granted attack vs something else but AC but did less damage would probably have been interesting. *The rogue need a Fighter to tag-team with for this to be true. Even if the opponent shifts so as to prevent giving the rogue combat advantage, this will give the fighter a free attack. So, either the fighter gets a free attack, or the rogue gets combat advantage. Its a win-win situation for the party anyway. Party synergy! ;) [/QUOTE]
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