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Concurrent initiative variant; Everybody declares/Everybody resolves [WAS Simultaneous Initiative]
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<blockquote data-quote="mellored" data-source="post: 7021578" data-attributes="member: 6801209"><p>It seems that you make conditional declaration. So you say "I shoot that goblin, or some other one".</p><p></p><p>Thus if he hides before you shoot, you switch targets. Presumably with the same 20. Otherwise you just out of luck because you spent your time aiming at someone who ran away, which is realistic, and works both ways. If your smart and fast enough, you can easily get people to waste actions.</p><p></p><p>Overall, I like the separation of declaring and resolving, but it doesn't seem to mesh well with 5e's action economy. Also having 20 creatures declare and then trying to resolve them all without any structure can get difficult. I think it would only work in the right group, or as part of another game built with it in mind.</p></blockquote><p></p>
[QUOTE="mellored, post: 7021578, member: 6801209"] It seems that you make conditional declaration. So you say "I shoot that goblin, or some other one". Thus if he hides before you shoot, you switch targets. Presumably with the same 20. Otherwise you just out of luck because you spent your time aiming at someone who ran away, which is realistic, and works both ways. If your smart and fast enough, you can easily get people to waste actions. Overall, I like the separation of declaring and resolving, but it doesn't seem to mesh well with 5e's action economy. Also having 20 creatures declare and then trying to resolve them all without any structure can get difficult. I think it would only work in the right group, or as part of another game built with it in mind. [/QUOTE]
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Concurrent initiative variant; Everybody declares/Everybody resolves [WAS Simultaneous Initiative]
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