Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Concurrent initiative variant; Everybody declares/Everybody resolves [WAS Simultaneous Initiative]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 7021590" data-attributes="member: 6787650"><p>Precisely. Players love it when that happens. One of the best things ever was when the necromancer Nox, who was facing a Death Slaad which (due to prior events in play) was wearing Nox's own Robe of the Archmagi, managed to just barely kill the Death Slaad right before it finished Plane Shifting to safety, taking his Robe forever with it. I think there were six skeletons (out of 18 or 20) which hit the Slaad with arrows that round, and all six of them needed to beat its initiative to kill it. IIRC the Slaad rolled a 2 or something on initiative so they all managed to still beat it, but <em>everything</em> was on the line for poor Nox when initiative was rolled. Nox didn't even have clothes on, he was wearing makeshift clothing he had rigged out of leaves and tree bark. I can still remember the look on S.'s (the player's) face as we rolled the dice.</p><p></p><p>I like that kind of drama, and yet you can never have it in standard PHB initiative. With concurrent initiative, every time initiative is rolled, it's because something exciting is at stake. (<strong>Or </strong>because the combat is so complex, with dozens of combatants and so many conditional actions declared that rolling initiative is actually simpler than not rolling it.)</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7021590, member: 6787650"] Precisely. Players love it when that happens. One of the best things ever was when the necromancer Nox, who was facing a Death Slaad which (due to prior events in play) was wearing Nox's own Robe of the Archmagi, managed to just barely kill the Death Slaad right before it finished Plane Shifting to safety, taking his Robe forever with it. I think there were six skeletons (out of 18 or 20) which hit the Slaad with arrows that round, and all six of them needed to beat its initiative to kill it. IIRC the Slaad rolled a 2 or something on initiative so they all managed to still beat it, but [I]everything[/I] was on the line for poor Nox when initiative was rolled. Nox didn't even have clothes on, he was wearing makeshift clothing he had rigged out of leaves and tree bark. I can still remember the look on S.'s (the player's) face as we rolled the dice. I like that kind of drama, and yet you can never have it in standard PHB initiative. With concurrent initiative, every time initiative is rolled, it's because something exciting is at stake. ([B]Or [/B]because the combat is so complex, with dozens of combatants and so many conditional actions declared that rolling initiative is actually simpler than not rolling it.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Concurrent initiative variant; Everybody declares/Everybody resolves [WAS Simultaneous Initiative]
Top