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*Pathfinder & Starfinder
Condensing the skills list
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<blockquote data-quote="MarkB" data-source="post: 6082028" data-attributes="member: 40176"><p>Well, there is a certain degree of commonality between different uses of the same ability. Certainly, I'd expect a trained sailor who was able to swarm up rigging to also be better than average at mountaineering, and someone who was particularly good at running to be better than an untrained person at swimming.</p><p></p><p>One option would be to use something similar to the Cortex system's approach to skills - you have a small list of major skills, then a list of sub-skills for each major skill. The first, say, 5 points you put into a skill go into the major skill, and can be applied to any task on that skill's sub-skill list.</p><p></p><p>When you spend points above 5 on that skill, you have to choose specific sub-skills to dedicate them to, specialising in particular tasks.</p><p></p><p>So, for instance, a character might spend 5 points on the Athletics skill, and then a further 3 points on the Jump sub-skill. When performing athletic tasks he hasn't specialised in, such as swimming and climbing, his bonus (excluding ability modifier) is +5, but when attempting to jump his bonus is +8.</p></blockquote><p></p>
[QUOTE="MarkB, post: 6082028, member: 40176"] Well, there is a certain degree of commonality between different uses of the same ability. Certainly, I'd expect a trained sailor who was able to swarm up rigging to also be better than average at mountaineering, and someone who was particularly good at running to be better than an untrained person at swimming. One option would be to use something similar to the Cortex system's approach to skills - you have a small list of major skills, then a list of sub-skills for each major skill. The first, say, 5 points you put into a skill go into the major skill, and can be applied to any task on that skill's sub-skill list. When you spend points above 5 on that skill, you have to choose specific sub-skills to dedicate them to, specialising in particular tasks. So, for instance, a character might spend 5 points on the Athletics skill, and then a further 3 points on the Jump sub-skill. When performing athletic tasks he hasn't specialised in, such as swimming and climbing, his bonus (excluding ability modifier) is +5, but when attempting to jump his bonus is +8. [/QUOTE]
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Condensing the skills list
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