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Condensing the skills list
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<blockquote data-quote="Starfox" data-source="post: 6082610" data-attributes="member: 2303"><p>Without going into detail about the discussion here, I just wanted to post my skill list from my homebrew:</p><p></p><p> Charm - This is Diplomacy, bluff, and sense motive. With added feats it can become disguise and sleight of hand.</p><p> Create - This is craft and disable device</p><p> Dodge - This is the universal physical defense skill</p><p> Impress - Intimidate and leadership</p><p> Know - Lore of all kinds, including medicine with feats</p><p> Maneuver - The ability to move in a tactical environment</p><p> Melee - BAB with melee weapons and magic</p><p> Shoot - BAB with ranged weapons and magic</p><p> Spot - Perception</p><p> Travel - Ability to move and survive in a larger environment, including vehicle and riding skills</p><p></p><p>10 skills, and these are used to power every aspect of the game - all spells are add-ons to these skills. After years of play, I've found that these are all I need. I think DnD could do with much less than they have. Translating these to DnD gives us 7 skills - Melle, Shoot, and Dodge are represented trough combat mechanics in DnD.</p></blockquote><p></p>
[QUOTE="Starfox, post: 6082610, member: 2303"] Without going into detail about the discussion here, I just wanted to post my skill list from my homebrew: Charm - This is Diplomacy, bluff, and sense motive. With added feats it can become disguise and sleight of hand. Create - This is craft and disable device Dodge - This is the universal physical defense skill Impress - Intimidate and leadership Know - Lore of all kinds, including medicine with feats Maneuver - The ability to move in a tactical environment Melee - BAB with melee weapons and magic Shoot - BAB with ranged weapons and magic Spot - Perception Travel - Ability to move and survive in a larger environment, including vehicle and riding skills 10 skills, and these are used to power every aspect of the game - all spells are add-ons to these skills. After years of play, I've found that these are all I need. I think DnD could do with much less than they have. Translating these to DnD gives us 7 skills - Melle, Shoot, and Dodge are represented trough combat mechanics in DnD. [/QUOTE]
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