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General Tabletop Discussion
*Pathfinder & Starfinder
Condition track - wishful thinking, rumor or confirmed?
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<blockquote data-quote="Plane Sailing" data-source="post: 3840321" data-attributes="member: 114"><p>I'm not sure how familiar you are with the condition track, but it is far better than you assume here.</p><p></p><p>Firstly, it removes masses of complexity by taking away disease, poison, permanent injury, fear, nausea, morale failure etc. etc. etc. and making them all modifications to the condition track.</p><p></p><p>Swap dozens of conditions for one easy to track thing? Pure gold!</p><p></p><p>In addition, a single flat penalty is much easier to manage in practice than either changes to abilities which have knock on effects to derived bonuses or masses of different penalties. Quick! What is the overall penalty from 3pts Dex damage from poison, being shaken and being nauseous at the same time!</p><p></p><p>Finally, PCs are in control of the condition track, because they can take actions during the combat round to move themselves back up the condition track, thus it isn't a death spiral (which doesn't give you any way off the merry go round of death)</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 3840321, member: 114"] I'm not sure how familiar you are with the condition track, but it is far better than you assume here. Firstly, it removes masses of complexity by taking away disease, poison, permanent injury, fear, nausea, morale failure etc. etc. etc. and making them all modifications to the condition track. Swap dozens of conditions for one easy to track thing? Pure gold! In addition, a single flat penalty is much easier to manage in practice than either changes to abilities which have knock on effects to derived bonuses or masses of different penalties. Quick! What is the overall penalty from 3pts Dex damage from poison, being shaken and being nauseous at the same time! Finally, PCs are in control of the condition track, because they can take actions during the combat round to move themselves back up the condition track, thus it isn't a death spiral (which doesn't give you any way off the merry go round of death) Cheers [/QUOTE]
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Community
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Condition track - wishful thinking, rumor or confirmed?
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