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Condition Track?
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<blockquote data-quote="Gentlegamer" data-source="post: 3716364" data-attributes="member: 2425"><p>I agree. Also, optional official rules for using the unified condition track to track combat wounds would be appreciated. Those that want that level of "realism" would have official rules for it while those who prefer not to have that level of record keeping or a "death spiral" could ignore it.</p><p></p><p>In fact, I hope much more of 4D&D's rule subsets are modular and allow groups to use or ignore them without destroying the balance of the system </p><p></p><p>For example, I would love it if tactical/miniatures combat was optional and could be ignored without upsetting other parts of the rules, such as character creation and advancement.</p></blockquote><p></p>
[QUOTE="Gentlegamer, post: 3716364, member: 2425"] I agree. Also, optional official rules for using the unified condition track to track combat wounds would be appreciated. Those that want that level of "realism" would have official rules for it while those who prefer not to have that level of record keeping or a "death spiral" could ignore it. In fact, I hope much more of 4D&D's rule subsets are modular and allow groups to use or ignore them without destroying the balance of the system For example, I would love it if tactical/miniatures combat was optional and could be ignored without upsetting other parts of the rules, such as character creation and advancement. [/QUOTE]
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