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<blockquote data-quote="Stalker0" data-source="post: 4944136" data-attributes="member: 5889"><p>Mustrum I completely agree with you.</p><p></p><p>If your not carefully in your DMing, 4e can become a condition fest, and I have found that is not very fun for the players.</p><p></p><p>In 3e if a player of mine got stunned for the fight, they would either go do something else, or watch scared as they could be coup de graced and taken down.</p><p></p><p>4e can do the same thing (though stunned doesn't leave you as vulnerable) but its a more nickel and dime approach. This round...your stunned! Next round...yep your still stunned. Third round, you saved against the stun...but you got hit again, your stunned. I have seen that this is more frustrating for players than the 3e situation.</p><p></p><p>Dms have to manage their condition throwing monsters to prevent that. I never try to throw more than one monster per fight that is heavy on the conditions. It makes sure they aren't dominant in teh fight, or it gives the players a target to kill. If they don't kill it, and keep taking lots of conditions then its their fault in a way and they recognize that. If all the monsters throw conditions, their is nothing they can do.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4944136, member: 5889"] Mustrum I completely agree with you. If your not carefully in your DMing, 4e can become a condition fest, and I have found that is not very fun for the players. In 3e if a player of mine got stunned for the fight, they would either go do something else, or watch scared as they could be coup de graced and taken down. 4e can do the same thing (though stunned doesn't leave you as vulnerable) but its a more nickel and dime approach. This round...your stunned! Next round...yep your still stunned. Third round, you saved against the stun...but you got hit again, your stunned. I have seen that this is more frustrating for players than the 3e situation. Dms have to manage their condition throwing monsters to prevent that. I never try to throw more than one monster per fight that is heavy on the conditions. It makes sure they aren't dominant in teh fight, or it gives the players a target to kill. If they don't kill it, and keep taking lots of conditions then its their fault in a way and they recognize that. If all the monsters throw conditions, their is nothing they can do. [/QUOTE]
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