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General Tabletop Discussion
*Pathfinder & Starfinder
Conditions and the Solo Monster
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<blockquote data-quote="GM Dave" data-source="post: 5790659" data-attributes="member: 6687992"><p>One of the things that comes up in 4e and to a lesser extent in other editions is the effect of certain effects or conditions on a single target or Solo monster.</p><p></p><p>A hold monster spell that gets through on a group of monsters only stops a single monster from attacking. The same spell on a single monster encounter is much more effective.</p><p></p><p>Editions prior to 4e tried to reduce some of the problem by requiring higher level spells or only allowing certain spells to work on certain types of opponents. There were also only a few types of classes that usually carried the ability to apply noticeable conditions on the monster. This kept the effects a limited resource where in 4e most characters had ways to slide, daze, knock prone, blind, and other effects at even first level.</p><p></p><p>The Sly Flourish column was talking on this and he mentioned the idea of having 'Solo' monsters that can manifest into several pieces to help with the 'action' economy and to avoid conditions from having too much effect.</p><p></p><p>So, what do you suggest should be the solution to helping a Beholder or a Dragon in 5e?</p></blockquote><p></p>
[QUOTE="GM Dave, post: 5790659, member: 6687992"] One of the things that comes up in 4e and to a lesser extent in other editions is the effect of certain effects or conditions on a single target or Solo monster. A hold monster spell that gets through on a group of monsters only stops a single monster from attacking. The same spell on a single monster encounter is much more effective. Editions prior to 4e tried to reduce some of the problem by requiring higher level spells or only allowing certain spells to work on certain types of opponents. There were also only a few types of classes that usually carried the ability to apply noticeable conditions on the monster. This kept the effects a limited resource where in 4e most characters had ways to slide, daze, knock prone, blind, and other effects at even first level. The Sly Flourish column was talking on this and he mentioned the idea of having 'Solo' monsters that can manifest into several pieces to help with the 'action' economy and to avoid conditions from having too much effect. So, what do you suggest should be the solution to helping a Beholder or a Dragon in 5e? [/QUOTE]
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