Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Conduct Guidelines around the Table
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Odhanan" data-source="post: 2143498" data-attributes="member: 12324"><p>Most of what nimisgod shared with us is discussed rather than formally pointed out at my game table. However, I share with you our table guide lines, just as a reference/inspiration for others:</p><p></p><p><span style="color: DarkOrange">1. If we’re missing one or two players, we play anyway.</span> Characters not played receive no Experience Points – XP.</p><p><span style="color: DarkOrange">2. Phone to say you won’t be coming.</span> </p><p><span style="color: DarkOrange">3. Talking about something else than the game events while we are playing should be discouraged</span>, including rule talks which may happen but should remain as brief as possible.</p><p><span style="color: DarkOrange">4. Players tell about their characters reactions to events in the game in proportional order of their characters’ Intelligence scores</span>, Combat being the exception.</p><p><span style="color: DarkOrange">5. No Dungeon Master rulings are questioned during the session – always after.</span></p><p><span style="color: DarkOrange">6. Speech not directly addressed to the Dungeon Master during the game is assumed to come out of the Character’s mouth.</span></p><p><span style="color: DarkOrange">7. Cocked dice and dice on the floor are re-rolled.</span></p><p><span style="color: DarkOrange">8. Magic items and important equipment are kept on individual index cards.</span></p><p></p><p>All these rules were created through many discussions with the actual players, and not only the fruit of the DM's inspiration imposed on the players. And it works quite well as guidelines, and not as hardcore do-it-or-die rules.</p></blockquote><p></p>
[QUOTE="Odhanan, post: 2143498, member: 12324"] Most of what nimisgod shared with us is discussed rather than formally pointed out at my game table. However, I share with you our table guide lines, just as a reference/inspiration for others: [color=DarkOrange]1. If we’re missing one or two players, we play anyway.[/color] Characters not played receive no Experience Points – XP. [color=DarkOrange]2. Phone to say you won’t be coming.[/color] [color=DarkOrange]3. Talking about something else than the game events while we are playing should be discouraged[/color], including rule talks which may happen but should remain as brief as possible. [color=DarkOrange]4. Players tell about their characters reactions to events in the game in proportional order of their characters’ Intelligence scores[/color], Combat being the exception. [color=DarkOrange]5. No Dungeon Master rulings are questioned during the session – always after.[/color] [color=DarkOrange]6. Speech not directly addressed to the Dungeon Master during the game is assumed to come out of the Character’s mouth.[/color] [color=DarkOrange]7. Cocked dice and dice on the floor are re-rolled.[/color] [color=DarkOrange]8. Magic items and important equipment are kept on individual index cards.[/color] All these rules were created through many discussions with the actual players, and not only the fruit of the DM's inspiration imposed on the players. And it works quite well as guidelines, and not as hardcore do-it-or-die rules. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Conduct Guidelines around the Table
Top