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Conerning Gnomes (+thread. please don't crap the thread with anti-gnome negativity)
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<blockquote data-quote="Richards" data-source="post: 7639292" data-attributes="member: 508"><p>I like gnomes and in my current 3.5 campaign we have a gnome fighter (played by my son) named Binkadink Dundernoggin. He rides into battle on his jackalope steed wielding his magic glaive and of the six PCs in our group, he is definitely the meat shield and tough guy. (And his 3-foot height isn't a problem due to his gnomish stilt-boots, which can raise him to almost human height as needed.)</p><p></p><p>He uses his ability to talk to burrowing mammals to communicate with his jackalope, and in fact learned that as a secondary language so he can speak in that fashion all day if needed.</p><p></p><p>He once used his inherent <em>prestidigitation</em> and <em>ghost sound</em> abilities over the course of many months to convince the rest of the party that they were being followed (and tormented) by invisible fairies, whose giggling laughter could often be heard just before a PC's hair turned bright pink, or neon green, or deep violet for an hour.</p><p></p><p>And, despite the 3.5 descriptions of gnomes, those in my campaign are closer to those in 1st and 2nd edition AD&D: generally with large, bulbous noses and ridiculous-sounding names.</p><p></p><p>(And now that I think about it, for a short time in a AD&D 2E campaign my other son ran a gnome thief named Joniik, AKA "Big Daddy J.")</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 7639292, member: 508"] I like gnomes and in my current 3.5 campaign we have a gnome fighter (played by my son) named Binkadink Dundernoggin. He rides into battle on his jackalope steed wielding his magic glaive and of the six PCs in our group, he is definitely the meat shield and tough guy. (And his 3-foot height isn't a problem due to his gnomish stilt-boots, which can raise him to almost human height as needed.) He uses his ability to talk to burrowing mammals to communicate with his jackalope, and in fact learned that as a secondary language so he can speak in that fashion all day if needed. He once used his inherent [i]prestidigitation[/i] and [i]ghost sound[/i] abilities over the course of many months to convince the rest of the party that they were being followed (and tormented) by invisible fairies, whose giggling laughter could often be heard just before a PC's hair turned bright pink, or neon green, or deep violet for an hour. And, despite the 3.5 descriptions of gnomes, those in my campaign are closer to those in 1st and 2nd edition AD&D: generally with large, bulbous noses and ridiculous-sounding names. (And now that I think about it, for a short time in a AD&D 2E campaign my other son ran a gnome thief named Joniik, AKA "Big Daddy J.") Johnathan [/QUOTE]
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