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Confessions of a Killer DM
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<blockquote data-quote="Kaji" data-source="post: 1472918" data-attributes="member: 7738"><p>Killer DM? My players die all the time. We're running a now high level religious crusade camapign. The whole lot of them are LG, half are paladins, and they are all prepared to give their lives to serve the cause (prevent Orcus from taking over the Forgotten Realms, heh heh heh). We just brought a guy back as a risen matyr, another one got a free True Res from Torm after he died gloriously in combat vs Frost Giants, and so on. True Res is relativly cheap even around 8-10th level or so. </p><p></p><p>Now, in their defense, I do like to run combats pretty close to the bone. Every now and then I get really creative and set elaborate traps for them that their enemies (and they are many) have worked out. Someone almost ALWAYS dies at these, because the PC's are often not prepared. Just part of doing business in an heroic world. But they love the tough, complicated, strategy based combats (and so do I). It all works out for us, I think.</p><p></p><p>PS: Not much of a die fudger, unless I grossly overestimated the power of an encounter, then I give them an out to escape, but not usually win.</p></blockquote><p></p>
[QUOTE="Kaji, post: 1472918, member: 7738"] Killer DM? My players die all the time. We're running a now high level religious crusade camapign. The whole lot of them are LG, half are paladins, and they are all prepared to give their lives to serve the cause (prevent Orcus from taking over the Forgotten Realms, heh heh heh). We just brought a guy back as a risen matyr, another one got a free True Res from Torm after he died gloriously in combat vs Frost Giants, and so on. True Res is relativly cheap even around 8-10th level or so. Now, in their defense, I do like to run combats pretty close to the bone. Every now and then I get really creative and set elaborate traps for them that their enemies (and they are many) have worked out. Someone almost ALWAYS dies at these, because the PC's are often not prepared. Just part of doing business in an heroic world. But they love the tough, complicated, strategy based combats (and so do I). It all works out for us, I think. PS: Not much of a die fudger, unless I grossly overestimated the power of an encounter, then I give them an out to escape, but not usually win. [/QUOTE]
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