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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 6580832"><p>I was always very unclear on what they were advertising as the game developed, because I kept hearing different things, but the Saga thing rings true (and is interesting to me because Saga was where I thought 3E was taking a wrong turn for me....it was around that time that I just found I wasn't really that in love with the stuff WOTC was doing-----between Saga Star Wars and the Ravenloft module they put out in hardcover, I realized what they were going for and what I wanted in play were very different). So I think by the time they released 4E I had already become a bit wary of WOTCs direction. </p><p></p><p>I do think you are absolutely right that 4E helped fuel the OSR. At least for me and my group, we started looking at things like Lamentations of the Flame Princess because 4E wasn't giving us what we wanted in D&D and because of that we had to start asking ourselves what it was we wanted. One thing many of us did was go back and play earlier editions of the game (I spent a lot of time reading the 1E DMG from a couple years before 4E came out and then again after it was released and playing 2E, my business partner got really into first edition and basic---as well as LotFP). For me it wasn't so much about going back to the core mechanics and repeating them verbatim, it was finding the things that they threw out from the game that I liked. I realized some of the mechanics I remembered being quirky in earlier editions, actually appealed to me. I also realized at that time what had been bugging me about 3E and why some of my games felt different under that system (I loved 3e but there were things it did that pushed our group towards a style of play I enjoyed less).</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 6580832"] I was always very unclear on what they were advertising as the game developed, because I kept hearing different things, but the Saga thing rings true (and is interesting to me because Saga was where I thought 3E was taking a wrong turn for me....it was around that time that I just found I wasn't really that in love with the stuff WOTC was doing-----between Saga Star Wars and the Ravenloft module they put out in hardcover, I realized what they were going for and what I wanted in play were very different). So I think by the time they released 4E I had already become a bit wary of WOTCs direction. I do think you are absolutely right that 4E helped fuel the OSR. At least for me and my group, we started looking at things like Lamentations of the Flame Princess because 4E wasn't giving us what we wanted in D&D and because of that we had to start asking ourselves what it was we wanted. One thing many of us did was go back and play earlier editions of the game (I spent a lot of time reading the 1E DMG from a couple years before 4E came out and then again after it was released and playing 2E, my business partner got really into first edition and basic---as well as LotFP). For me it wasn't so much about going back to the core mechanics and repeating them verbatim, it was finding the things that they threw out from the game that I liked. I realized some of the mechanics I remembered being quirky in earlier editions, actually appealed to me. I also realized at that time what had been bugging me about 3E and why some of my games felt different under that system (I loved 3e but there were things it did that pushed our group towards a style of play I enjoyed less). [/QUOTE]
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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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