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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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<blockquote data-quote="Stacie GmrGrl" data-source="post: 6581394" data-attributes="member: 86279"><p>To me THAC0 is the worst game mechanism ever invented, based on an idea and concept that literally makes no sense to me... and believe me, I tried to understand it. I can understand and grok Aspects in Fate games, the Milestones of Marvel Heroic, the chaos that is Heroes Unlimited, even the utter mess that is Anima: Beyond Fantasy... but I've never been able to understand how D&D survived the use of THAC0. </p><p></p><p>I also think this is a key difference between me and most gamers in the hobby... I had a strange path towards D&D, as it wasn't my first game. It wasn't even one of my first ten games. So when I finally came to it around 1997... and this system that uses THAC0... negative AC is positive, charts to look up saving throws, classes that had such hard core restrictions for races and max levels, and this really weird d20 rolling system that was so anti-logic to me... yeah I wanted D&D to burn in a fire at that time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Never had I hated a rpg that much than this game that so many others wanted to play all the time after I moved to that rinky dink town when I had a collection of other games that were vastly superior in so many ways... superior to my rather limited thinking at the time and one that I have learned to let go of... and the only gaming was either AD&D 2e or nothing, I didn't game until I moved to where I am now in 2000 and 3e came out. </p><p></p><p>Today... I can see the merits of the older editions of D&D. I can understand why a lot of people played it, although I still think that as far as game mechanisms and rules, how rules interact and can provide a particular flavor and way to play games.. I still think THAC0 is pretty crap but I can also see how people can have fun with it. It's just not for me. </p><p></p><p>It is proof that people can have a lot of fun despite a rules system being... well, I can't use those words here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Stacie GmrGrl, post: 6581394, member: 86279"] To me THAC0 is the worst game mechanism ever invented, based on an idea and concept that literally makes no sense to me... and believe me, I tried to understand it. I can understand and grok Aspects in Fate games, the Milestones of Marvel Heroic, the chaos that is Heroes Unlimited, even the utter mess that is Anima: Beyond Fantasy... but I've never been able to understand how D&D survived the use of THAC0. I also think this is a key difference between me and most gamers in the hobby... I had a strange path towards D&D, as it wasn't my first game. It wasn't even one of my first ten games. So when I finally came to it around 1997... and this system that uses THAC0... negative AC is positive, charts to look up saving throws, classes that had such hard core restrictions for races and max levels, and this really weird d20 rolling system that was so anti-logic to me... yeah I wanted D&D to burn in a fire at that time. :) Never had I hated a rpg that much than this game that so many others wanted to play all the time after I moved to that rinky dink town when I had a collection of other games that were vastly superior in so many ways... superior to my rather limited thinking at the time and one that I have learned to let go of... and the only gaming was either AD&D 2e or nothing, I didn't game until I moved to where I am now in 2000 and 3e came out. Today... I can see the merits of the older editions of D&D. I can understand why a lot of people played it, although I still think that as far as game mechanisms and rules, how rules interact and can provide a particular flavor and way to play games.. I still think THAC0 is pretty crap but I can also see how people can have fun with it. It's just not for me. It is proof that people can have a lot of fun despite a rules system being... well, I can't use those words here. ;) [/QUOTE]
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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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