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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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<blockquote data-quote="Stacie GmrGrl" data-source="post: 6582249" data-attributes="member: 86279"><p>I think if this had happened people might have been more accepting of the game. How you describe why you like it is why I like it. </p><p></p><p>Combat in 4e is just so freaking cool and visually fun that its the one edition of D&D that I get excited about when battle takes place. Its seriously just a blast to play. </p><p></p><p>I believe that this system can make a comeback. Wizards can't stop others from adapting 4e to different games. If they could than they could have put a kabash to the entire OSR revival. </p><p></p><p>4e is the only edition of D&D with a balanced enough system to really pull off a gladiatorial themed campaign. Just knowing all players have similar enough options with fairly equivalent powers makes it feasible whereas in just about all other editions there is that huge disparity of power imbalance between casters and noncasters. </p><p></p><p>Of course, all these arguments between all the pros and con's of D&D just makes me appreciate FantasyCraft so much more. It fixes D&D. </p><p></p><p>I can see why some people don't like 4e. Its just so jarringly different. It was so different and in your face with its balance, and how classes were formatted and appeared to look so similar that to many all classes looked samey. Also, because all classes had such a strong focus of Ability Score focus within the classes lead to a lot of dump stats that honestly didn't affect roleplaying at all. It did often lead players towards a metagamey, power gamey style that might have made it difficult to get into characters. And.. It did require all combat encounters to be balanced and a bit of system mastery for GMs. It made it hard for GMs to do random encounters just by cracking open the MM and say "hey, you see this" while pointing at the monster. </p><p></p><p>So 4e is probably the most pros and con's disparity of all editions as what makes up its pros are also its cons. </p><p></p><p>So appreciate it for what it did well while also recognizing its faults.</p></blockquote><p></p>
[QUOTE="Stacie GmrGrl, post: 6582249, member: 86279"] I think if this had happened people might have been more accepting of the game. How you describe why you like it is why I like it. Combat in 4e is just so freaking cool and visually fun that its the one edition of D&D that I get excited about when battle takes place. Its seriously just a blast to play. I believe that this system can make a comeback. Wizards can't stop others from adapting 4e to different games. If they could than they could have put a kabash to the entire OSR revival. 4e is the only edition of D&D with a balanced enough system to really pull off a gladiatorial themed campaign. Just knowing all players have similar enough options with fairly equivalent powers makes it feasible whereas in just about all other editions there is that huge disparity of power imbalance between casters and noncasters. Of course, all these arguments between all the pros and con's of D&D just makes me appreciate FantasyCraft so much more. It fixes D&D. I can see why some people don't like 4e. Its just so jarringly different. It was so different and in your face with its balance, and how classes were formatted and appeared to look so similar that to many all classes looked samey. Also, because all classes had such a strong focus of Ability Score focus within the classes lead to a lot of dump stats that honestly didn't affect roleplaying at all. It did often lead players towards a metagamey, power gamey style that might have made it difficult to get into characters. And.. It did require all combat encounters to be balanced and a bit of system mastery for GMs. It made it hard for GMs to do random encounters just by cracking open the MM and say "hey, you see this" while pointing at the monster. So 4e is probably the most pros and con's disparity of all editions as what makes up its pros are also its cons. So appreciate it for what it did well while also recognizing its faults. [/QUOTE]
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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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