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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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<blockquote data-quote="Wicht" data-source="post: 6596231" data-attributes="member: 221"><p>With all respect, some of us, many of us I suspect, don't really play the game that way, nor care how the math washes out over the long haul; especially as, in practice, Power Attack is not an always-on power, but is able to allow you, at times, to increase your damage and, in our games (that is my games), it works just fine to allow the one using it the option of going for all or nothing in damage, or really showing up those he/she knows there will be little difficulty in hitting. The Player who insists on using Power Attack, even when it is clear that doing so is making them hit less often is at fault, not the feat itself, which is merely an option - its never mandatory to use. But even having said that; the reckless fighter who always uses it still fits some character concepts and that can be fun too... regardless of actual effectiveness.</p><p></p><p></p><p></p><p>And you are perfectly entitled to your opinion on the matter.</p><p></p><p></p><p></p><p>Again, don't play that way, calculating for maximum effectiveness. So I am not sure your accusation is valid: that those who like it are "playing the math." Some may just like it as an option. (I have one son, in fact, who is very, very fond of the feat). </p><p></p><p></p><p></p><p>I would not have a problem with such a feat... I don't know that its "better" but it can certainly be an option. Generally I think the more options the better. YMMV <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Wicht, post: 6596231, member: 221"] With all respect, some of us, many of us I suspect, don't really play the game that way, nor care how the math washes out over the long haul; especially as, in practice, Power Attack is not an always-on power, but is able to allow you, at times, to increase your damage and, in our games (that is my games), it works just fine to allow the one using it the option of going for all or nothing in damage, or really showing up those he/she knows there will be little difficulty in hitting. The Player who insists on using Power Attack, even when it is clear that doing so is making them hit less often is at fault, not the feat itself, which is merely an option - its never mandatory to use. But even having said that; the reckless fighter who always uses it still fits some character concepts and that can be fun too... regardless of actual effectiveness. And you are perfectly entitled to your opinion on the matter. Again, don't play that way, calculating for maximum effectiveness. So I am not sure your accusation is valid: that those who like it are "playing the math." Some may just like it as an option. (I have one son, in fact, who is very, very fond of the feat). I would not have a problem with such a feat... I don't know that its "better" but it can certainly be an option. Generally I think the more options the better. YMMV :) [/QUOTE]
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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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