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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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<blockquote data-quote="Bedrockgames" data-source="post: 6596730" data-attributes="member: 85555"><p>This is a level of hairsplitting people who worry about dissociation are not usually concerned with (unless they are playing a game that is super focused on realism). "I swing harder than usual" is something your character does. So there is no disconnection between power attack and what your character is doing. Yes you could always break it down into smaller parts. I've just never played with people who worry that much about the details. If they were doing so though, power attack wouldn't be a problem because it would just be a matter of determining when power attack because relevant and needs to be invoked. The fundamental metric is "is the character putting more power into the attack in a way that would reduce accuracy". </p><p></p><p>Dissociative and abstract are not the same thing.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 6596730, member: 85555"] This is a level of hairsplitting people who worry about dissociation are not usually concerned with (unless they are playing a game that is super focused on realism). "I swing harder than usual" is something your character does. So there is no disconnection between power attack and what your character is doing. Yes you could always break it down into smaller parts. I've just never played with people who worry that much about the details. If they were doing so though, power attack wouldn't be a problem because it would just be a matter of determining when power attack because relevant and needs to be invoked. The fundamental metric is "is the character putting more power into the attack in a way that would reduce accuracy". Dissociative and abstract are not the same thing. [/QUOTE]
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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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