Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Confirm or Deny: D&D4e would be going strong had it not been titled D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6597322" data-attributes="member: 996"><p>Not a good analogy. Newton did offer an explanation of gravity, but an accurate description. 'Dissociative mechanics' are offered as an explanation.</p><p></p><p> That's not a definition I've seen before, but let's consider it. Have there been mechanics in D&D that could be seen as intruding on the fluff? Why yes, yes there have: Levels, complete with level titles, classes, Vancian casting, price lists, armor class, hit points - it'd read like a list of mechanics in D&D, there aren't a lot that sedately glide beneath the threshold of perception. "Dissociative Mechanics" is a concept made up of whole cloth in 2008 by a blogger who had an ax to grind with WotC. The standards by which examples were judged in those two blog posts were so broad and so open to willful mis-interpretation that, using the same standards, almost any mechanic could be labeled 'dissocitiative.' That makes the concept, itself, meaningless. It doesn't mean mechanics that get the dissociative label aren't real, and it doesn't mean the label isn't a think people really apply, it's just that the application of the label is arbitrary, and thus meaningless. </p><p></p><p> Of course my opinions are subjective. I don't go on about them much, though. I did, after demonstrating how Power Attack could be labeled 'dissociative' using the same criteria applied to fighter dailies, for instance, admit that I did not actually find Power Attack dissociative, myself, but it's not relevant to the point, which was that the definition of dissociative mechanics given when the concept was first articulated could be arbitrarily applied to any sufficiently abstract mechanic. And Power Attack - anything touching on attack rolls and hps, really - was sufficiently abstract.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6597322, member: 996"] Not a good analogy. Newton did offer an explanation of gravity, but an accurate description. 'Dissociative mechanics' are offered as an explanation. That's not a definition I've seen before, but let's consider it. Have there been mechanics in D&D that could be seen as intruding on the fluff? Why yes, yes there have: Levels, complete with level titles, classes, Vancian casting, price lists, armor class, hit points - it'd read like a list of mechanics in D&D, there aren't a lot that sedately glide beneath the threshold of perception. "Dissociative Mechanics" is a concept made up of whole cloth in 2008 by a blogger who had an ax to grind with WotC. The standards by which examples were judged in those two blog posts were so broad and so open to willful mis-interpretation that, using the same standards, almost any mechanic could be labeled 'dissocitiative.' That makes the concept, itself, meaningless. It doesn't mean mechanics that get the dissociative label aren't real, and it doesn't mean the label isn't a think people really apply, it's just that the application of the label is arbitrary, and thus meaningless. Of course my opinions are subjective. I don't go on about them much, though. I did, after demonstrating how Power Attack could be labeled 'dissociative' using the same criteria applied to fighter dailies, for instance, admit that I did not actually find Power Attack dissociative, myself, but it's not relevant to the point, which was that the definition of dissociative mechanics given when the concept was first articulated could be arbitrarily applied to any sufficiently abstract mechanic. And Power Attack - anything touching on attack rolls and hps, really - was sufficiently abstract. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Confirm or Deny: D&D4e would be going strong had it not been titled D&D
Top