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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 6597813"><p>I haven't played it yet, but reading the book I see some dissociative mechanics here or there. But I don't see a game like 4E that feels like it is built around dissociative mechanics. It isn't a central pillar. It is a product of compromise. Some folks I've talked too though have rejected 5E because of dissociative elements. Most people I know who criticize 4E on those grounds but accept 5E, acknowledge it is an edition that is meant to appeal to a broad audience and had to bring in some of those elements, or feel it doesn't have dissociative elements in greater quantity than say 3E or 2E. I suspect though, based not his discussion, you might see a lot more dissociativeness in 5E than these people do.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 6597813"] I haven't played it yet, but reading the book I see some dissociative mechanics here or there. But I don't see a game like 4E that feels like it is built around dissociative mechanics. It isn't a central pillar. It is a product of compromise. Some folks I've talked too though have rejected 5E because of dissociative elements. Most people I know who criticize 4E on those grounds but accept 5E, acknowledge it is an edition that is meant to appeal to a broad audience and had to bring in some of those elements, or feel it doesn't have dissociative elements in greater quantity than say 3E or 2E. I suspect though, based not his discussion, you might see a lot more dissociativeness in 5E than these people do. [/QUOTE]
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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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