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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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<blockquote data-quote="Erechel" data-source="post: 6600195" data-attributes="member: 6784868"><p>I never realized until this conversation that some words were taboo in rpg forums. Maybe because, being from a country and language foreigner to this forum (and in English forums in general), I wasn't present in the major hostilities of the Edition Wars. I've read the JA article this <strong>very year</strong>, and I find it useful, more case specific, for what I have always called metagaming mechanics.</p><p>I certainly won't expected such an emotional response from 4e fans, but it certainly annoys me that some people (not everyone... since my first post I saw a progress in the reasoning with Tequila Sunrise) by one side pretend that we don't need to explain why we distaste a certain edition, but at the same tims try to find excuses for his liking of it and disliking of other editions. Also, I do see a more autocritical response by other editions players (disbalance in 2nd and 3rd edition, certain confusing rules, dissociativeness in 5th, etc,), and a more "open" approach to several 4th ed mechanics and options and their legacy in 5th edition (like remathilis and his Essentials defense). I certainly don't see much reasoning from fans other than an aggresive response to criticism, disapproval to any other game as "flawed" or inferior in any way possible and certain lack of autocritic. You take it too personal, dudes, and you are very emotional in the defense, to the point of dogma. It is a double standard, indeed, to call "emotional" and "psychological response" as opposite of reason, and then emotionaly and passionately take as personal every criticism, and try to invalidate in any way possible. I wont say that from the other side we doesn't acted sometimes as jerks, but bedrockgames and wicht are reasonable guys. I attacked aggeesively sometimes, but because I'm tired to being called reactionary or archaic only because I didn't like AEDU and consider it metagaming mechanics, not connected with the in-world mechanics. Much like with FF games, where in cinematics one stab results in the death of a otherwise hard or resilient foe. Have you noticed that, in this games, although there is resurrection spells, even important characters cannot be rised again? This sort of rules are what I call dissociated mechanics.</p></blockquote><p></p>
[QUOTE="Erechel, post: 6600195, member: 6784868"] I never realized until this conversation that some words were taboo in rpg forums. Maybe because, being from a country and language foreigner to this forum (and in English forums in general), I wasn't present in the major hostilities of the Edition Wars. I've read the JA article this [B]very year[/B], and I find it useful, more case specific, for what I have always called metagaming mechanics. I certainly won't expected such an emotional response from 4e fans, but it certainly annoys me that some people (not everyone... since my first post I saw a progress in the reasoning with Tequila Sunrise) by one side pretend that we don't need to explain why we distaste a certain edition, but at the same tims try to find excuses for his liking of it and disliking of other editions. Also, I do see a more autocritical response by other editions players (disbalance in 2nd and 3rd edition, certain confusing rules, dissociativeness in 5th, etc,), and a more "open" approach to several 4th ed mechanics and options and their legacy in 5th edition (like remathilis and his Essentials defense). I certainly don't see much reasoning from fans other than an aggresive response to criticism, disapproval to any other game as "flawed" or inferior in any way possible and certain lack of autocritic. You take it too personal, dudes, and you are very emotional in the defense, to the point of dogma. It is a double standard, indeed, to call "emotional" and "psychological response" as opposite of reason, and then emotionaly and passionately take as personal every criticism, and try to invalidate in any way possible. I wont say that from the other side we doesn't acted sometimes as jerks, but bedrockgames and wicht are reasonable guys. I attacked aggeesively sometimes, but because I'm tired to being called reactionary or archaic only because I didn't like AEDU and consider it metagaming mechanics, not connected with the in-world mechanics. Much like with FF games, where in cinematics one stab results in the death of a otherwise hard or resilient foe. Have you noticed that, in this games, although there is resurrection spells, even important characters cannot be rised again? This sort of rules are what I call dissociated mechanics. [/QUOTE]
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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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