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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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<blockquote data-quote="Wicht" data-source="post: 6600287" data-attributes="member: 221"><p>You are trying to tell me that an olympic level sprinter can run only a single race a day and then they are done, unable to compete again for 24 hours? Or that a powerlifter could do his maximum chin ups in the morning, but then not again a couple of hours later? Or that a home run hitter is incapable of hitting more than one home run in a game? </p><p></p><p>Or that a person can really only ever think of one clever retort a day?</p><p></p><p>I don't believe any of that. Maybe you can only come up with one clever quip a day, but that hardly proves that there aren't some witty individuals out there who are able to do much better than that. </p><p></p><p></p><p></p><p>My point was that I already knew that. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>But I never thought they were. So I am not sure why you think you need to persuade me of it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>Again, you seem to completely miss what I have been saying. It has nothing to do with action economy, mechanical rationing or the like. The point is, some of us do not like having mundane actions rationed in the exact same way that magic is rationed.</p><p></p><p>EDIT: Though for what it is worth, I do prefer a 6-10 second round to a 60 second round.</p><p></p><p></p><p></p><p>That sounds like an interesting discussion. Maybe we could have it. </p><p>But first, you might indicate you understand the point of view of those you are having the discussion with. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>You present the question as rhetorical when you proceed to type pages of text as to explain why you can't see the differences between the two.</p><p></p><p>I might suggest, in full frankness, that if you really want to have such a discussion, you begin by asking the question simply without supplying tons of commentary beforehand. </p><p></p><p>As to the question of hp, while I can see a mild comparison, they aren't quite the same as they are modeling two different things. HP models the ability to keep going. An exploit models skill, talent and knowledge. It seems reasonable that you can keep going until you can't. It seems unreasonable (to some of us) that you forget how to most effectively use your skills and talents should the opportunity arise to use them again. </p><p></p><p></p><p></p><p>I never said you did. But it was said, which is all that I asserted.</p></blockquote><p></p>
[QUOTE="Wicht, post: 6600287, member: 221"] You are trying to tell me that an olympic level sprinter can run only a single race a day and then they are done, unable to compete again for 24 hours? Or that a powerlifter could do his maximum chin ups in the morning, but then not again a couple of hours later? Or that a home run hitter is incapable of hitting more than one home run in a game? Or that a person can really only ever think of one clever retort a day? I don't believe any of that. Maybe you can only come up with one clever quip a day, but that hardly proves that there aren't some witty individuals out there who are able to do much better than that. My point was that I already knew that. :) But I never thought they were. So I am not sure why you think you need to persuade me of it. :) Again, you seem to completely miss what I have been saying. It has nothing to do with action economy, mechanical rationing or the like. The point is, some of us do not like having mundane actions rationed in the exact same way that magic is rationed. EDIT: Though for what it is worth, I do prefer a 6-10 second round to a 60 second round. That sounds like an interesting discussion. Maybe we could have it. But first, you might indicate you understand the point of view of those you are having the discussion with. :) You present the question as rhetorical when you proceed to type pages of text as to explain why you can't see the differences between the two. I might suggest, in full frankness, that if you really want to have such a discussion, you begin by asking the question simply without supplying tons of commentary beforehand. As to the question of hp, while I can see a mild comparison, they aren't quite the same as they are modeling two different things. HP models the ability to keep going. An exploit models skill, talent and knowledge. It seems reasonable that you can keep going until you can't. It seems unreasonable (to some of us) that you forget how to most effectively use your skills and talents should the opportunity arise to use them again. I never said you did. But it was said, which is all that I asserted. [/QUOTE]
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