Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Confirm or Deny: D&D4e would be going strong had it not been titled D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 6603853" data-attributes="member: 6790260"><p>See, the problem is that the concept of "HP" has <em>always</em> been schizoid. It has <em>never</em> had one consistent interpretation, and there is ample <em>conflicting</em> evidence for both things.</p><p></p><p>You've mentioned the biggest examples of irrefutable evidence that HP are meat: it's referred to as "Curing <em>wounds</em>," recovering them is called "healing," and losing all of them makes you die.</p><p></p><p>But you're ignoring or dismissing all the *equally* irrefutable evidence that they are not meat. While in the very earliest versions of D&D, you could gain (at best) 3 hp/24 hours bed rest, the most common "early edition" healing rule I've heard is "1 hp per level per day" (possibly with an extra point or two for solid 24 hours of rest and another for sumptuous food/high comfort surroundings/etc.); this essentially worked out to ~(hit die size/2) days to fully recover from 1 HP. Someone who was <em>a cat scratch</em> away from death could bounce back to full health in a week! Even with the 3/day (the ideal healing situation in very early D&D), most characters will be fully healed within two weeks (42 HP) even if they were almost dead. This is clearly nonphysical. Further, you have Gygax himself explicitly pointing out how ridiculous it is that a high-level Fighter--who is physically indistinguishable from a low-level Fighter--able to take as much damage as a draft horse (or perhaps even a TEAM of draft horses with good HP rolls!) *and still keep fighting.* Again, it is clearly nonphysical that a human being, through doing nothing more than killing enemies and stealing treasures, could become more physically durable than a horse.</p><p></p><p>HP cannot be parsed. They just can't. The PURELY physical interpretation makes no sense, but the descriptions contradict a nonphysical interpretation. Since physical and nonphysical are mutually exclusive and jointly exhaustive, <em>there is no possible interpretation.</em> HP are HP. They model HP, they signify HP, and they communicate HP, <em>and nothing else</em>. Trying to analyze them any further--trying to say that they are meat or that they are not meat--is a fool's errand that will result in nothing but tears and people being equally adamant that they ABSOLUTELY MUST BE [actual wounds||grit and skill], and anyone else is just "willfully ignoring" the enormous preponderance of evidence to the contrary.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6603853, member: 6790260"] See, the problem is that the concept of "HP" has [I]always[/I] been schizoid. It has [I]never[/I] had one consistent interpretation, and there is ample [I]conflicting[/I] evidence for both things. You've mentioned the biggest examples of irrefutable evidence that HP are meat: it's referred to as "Curing [I]wounds[/I]," recovering them is called "healing," and losing all of them makes you die. But you're ignoring or dismissing all the *equally* irrefutable evidence that they are not meat. While in the very earliest versions of D&D, you could gain (at best) 3 hp/24 hours bed rest, the most common "early edition" healing rule I've heard is "1 hp per level per day" (possibly with an extra point or two for solid 24 hours of rest and another for sumptuous food/high comfort surroundings/etc.); this essentially worked out to ~(hit die size/2) days to fully recover from 1 HP. Someone who was [I]a cat scratch[/I] away from death could bounce back to full health in a week! Even with the 3/day (the ideal healing situation in very early D&D), most characters will be fully healed within two weeks (42 HP) even if they were almost dead. This is clearly nonphysical. Further, you have Gygax himself explicitly pointing out how ridiculous it is that a high-level Fighter--who is physically indistinguishable from a low-level Fighter--able to take as much damage as a draft horse (or perhaps even a TEAM of draft horses with good HP rolls!) *and still keep fighting.* Again, it is clearly nonphysical that a human being, through doing nothing more than killing enemies and stealing treasures, could become more physically durable than a horse. HP cannot be parsed. They just can't. The PURELY physical interpretation makes no sense, but the descriptions contradict a nonphysical interpretation. Since physical and nonphysical are mutually exclusive and jointly exhaustive, [I]there is no possible interpretation.[/I] HP are HP. They model HP, they signify HP, and they communicate HP, [I]and nothing else[/I]. Trying to analyze them any further--trying to say that they are meat or that they are not meat--is a fool's errand that will result in nothing but tears and people being equally adamant that they ABSOLUTELY MUST BE [actual wounds||grit and skill], and anyone else is just "willfully ignoring" the enormous preponderance of evidence to the contrary. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Confirm or Deny: D&D4e would be going strong had it not been titled D&D
Top